Saint Rust #1 - Modded 2x (No limit)
Key statistics
the figures behind the quote- Players now
- 0/ 200 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #8,695 top 40% · #2163 in EU
- Rank · 7d ago
- #7,686 ▼1009 places down
- Last wipe
- 15h ago weekly schedule
- Next wipe
- 6d 8h Sun 1 Nov, 00:08 UTC
- Group limit
- 200 max players per team
- Gather rate
- 2x read from the name
- Score
- 7 player hours, last seven days
- Map
- 3500 Procedural Map · seed 12345
- First seen
- 17 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 1 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 6d 8hSun 1 Nov, 00:08 UTC
- 11d 3hThu 5 Nov, 19:00 UTCFW
- 13d 8hSun 8 Nov, 00:08 UTC
- 20d 8hSun 15 Nov, 00:08 UTC
- 27d 8hSun 22 Nov, 00:08 UTC
- 34d 8hSun 29 Nov, 00:08 UTC
- 39d 3hThu 3 Dec, 19:00 UTCFW
- 41d 8hSun 6 Dec, 00:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 00:08 UTC15h ago | – | – | running | 0 |
| Sat 24 Oct, 00:08 UTC1d ago | – | – | – | 0 |
| Fri 23 Oct, 15:26 UTC2d ago | – | – | – | 0 |
| Sun 18 Oct, 17:46 UTC6d ago | 3 | halved by day 3 | 4.9 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 306 on average | 314/380 | ▼−90−22.4% | |
| 2 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10EU · groups of 300+ · 2x · weekly · 254 on average | 641/750 | ▼−206−24.3% | |
| 3 | MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 19.10EU · groups of 300+ · 2x · weekly · 226 on average | 12/1750 | ▼−30−71.5% | |
| 4 | Magic Rust #14 — Modded 2x (No limit) | Baйп 23.10EU · groups of 300+ · 2x · weekly · 225 on average | 554/600 | ▼−23−4.0% | |
| 5 | РОССИЯ / КЛАССИКА X2 / THIS IS RUST! (23.10)EU · groups of 12+ · 2x · weekly · 200 on average | 468/500 | ▼−130−21.7% | |
| 6 | MAIN | x2 | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | 2xEU · groups of 18+ · 2x · weekly · 120 on average | 193/260 | ▼−95−32.9% |
Quick answers
from the figures on this pageRules & Settings
How is Saint Rust #1 - Modded 2x (No limit) configured in terms of rules and settings?
Saint Rust #1 - Modded 2x (No limit) carries its gather rate in its name: 2x. 200 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Saint Rust #1 - Modded 2x (No limit)?
The map on Saint Rust #1 - Modded 2x (No limit) is procedural, size 3,500, with seed 12345, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does Saint Rust #1 - Modded 2x (No limit) sit in the rankings?
On seven-day player hours, Saint Rust #1 - Modded 2x (No limit) sits at #8,695, in the top 40% across ranked servers and #2,163 in Europe.
What is the population on Saint Rust #1 - Modded 2x (No limit)?
On Saint Rust #1 - Modded 2x (No limit), 0 players are in now, out of 200 slots. The seven-day average is 0 players, with a peak of 3.
Wipe Frequency
How does Saint Rust #1 - Modded 2x (No limit) handle wipe day?
An average of 3 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 3 the crowd dropped below half.
On what cycle does Saint Rust #1 - Modded 2x (No limit) wipe?
The prediction follows the tag because too few of Saint Rust #1 - Modded 2x (No limit)'s wipes are on record to confirm its schedule. The date of its next wipe is Sunday 1 November at 00:08 UTC. 15 hours ago the current world was created. Its tags state a wipe every week.
Server Overview
Where can Saint Rust #1 - Modded 2x (No limit) be found?
The EU tag and Europe are what Saint Rust #1 - Modded 2x (No limit) lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 178.205.131.172:28015 is its address.
What is the performance like on Saint Rust #1 - Modded 2x (No limit)?
Average server fps for the last 48 hours is 60; the floor was 60. 69,388 entities is the maximum carried: buildings, deployables and everything else. Up to 2,412 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
Saint Rust #1 - Modded 2x (No limit) runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what Saint Rust #1 - Modded 2x (No limit) runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Saint Rust #1 - Modded 2x (No limit)?
Online at this moment: Saint Rust #1 - Modded 2x (No limit). 14 hours ago is when it last restarted, judging by the uptime it reports. 54% is its uptime for the last 7 full days, 91 of 168 hours. First sighting by Rust Analytics: 17 October 2026.
Tags and Rankings
How should you interpret the tags on Saint Rust #1 - Modded 2x (No limit)?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Capacity: 200 slots; ts200 (Group limit): 200 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): Europe is its browser listing, which Saint Rust #1 - Modded 2x (No limit) publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Saint Rust #1 - Modded 2x (No limit)?
The following Rust Analytics lists feature Saint Rust #1 - Modded 2x (No limit): 2x Rust servers, Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
How to Join
How can I connect to Saint Rust #1 - Modded 2x (No limit)?
The console route: start Rust, press F1, enter client.connect 178.205.131.172:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://saintrust.com/en/store.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^w,EU,gmrust,cs167781,ts200,^o^z
Game
gmrust
mp200
ts200
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
