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RUST ANALYTICS
LIVE78,898PLY11,729SRV
QUOTE 178.207.165.229:28015 Offline checked 21d ago

Lost1

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,187
top 61%
Rank · 7d ago
#4,988
8199 places down
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average467/550+80+20.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average391/475+2+0.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average287/275−7−2.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average323/450−45−12.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average49/250−22−31.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average355/450+58+19.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Lost1?

The name of Lost1 carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Lost1?

The game generates the procedural map on Lost1.

Activity

What position does Lost1 hold in the server rankings?

For the last seven days, Lost1 holds rank #13,187 on player hours, in the top 61% of all ranked servers.

How many players does Lost1 have?

At present, Lost1 is offline; the last sighting was 21 days ago.

Wipe Schedule

How often does Lost1 wipe?

No rhythm can be told for Lost1 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 27 days 6 hours.

Server Overview

What is the server location for Lost1?

There is no region published for Lost1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 178.207.165.229:28015.

What Rust version is Lost1 running?

Rust network protocol 2633 and build 164530 on Windows is what Lost1 runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Lost1 and is it currently online?

Offline at this moment: Lost1. Last seen 21 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.

Server Tags

What is the meaning of the tags on Lost1?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Lost1 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Lost1?

These Rust Analytics lists include Lost1: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to Lost1?

Type client.connect 178.207.165.229:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.