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RUST ANALYTICS
LIVE47,081PLY11,497SRV
QUOTE 178.207.22.184:28015 Offline checked 15d ago

My Staging Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,965
top 71%
Rank · 7d ago
#13,242
3723 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average368/425−61−14.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average235/250−36−13.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average177/200+27+17.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average224/250−20−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−13−28.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average210/250+6+2.9%

Quick answers

from the figures on this page

Rules & Settings

How is My Staging Server configured in terms of rules and settings?

No gather rate appears in the name of My Staging Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on My Staging Server?

My Staging Server uses a procedural map, which the game generates.

Population

Where does My Staging Server sit in the rankings?

In the top 71% of all ranked servers, My Staging Server is #16,965 on player hours over the last seven days.

How many players does My Staging Server have?

Right now, My Staging Server is offline; the last sighting was 15 days 19 hours ago.

Wipe Cycle

When does My Staging Server schedule its wipes?

There are too few wipes on record for My Staging Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 17 days 2 hours ago the current world was created.

Server Overview

What is the server location for My Staging Server?

There is no region published for My Staging Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 178.207.22.184:28015 is its address.

My Staging Server is on which Rust version?

The version in use at My Staging Server: Rust network protocol 2634 and build 166034, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is My Staging Server and is it currently online?

My Staging Server is down. The last time we saw it was 15 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.

Tags & Filters

How should you interpret the tags on My Staging Server?

Published by My Staging Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166034 (Build): Game build: 166034; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

My Staging Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include My Staging Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join My Staging Server?

The console route: start Rust, press F1, enter client.connect 178.207.22.184:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166034,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166034
Build Game build: 166034.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.