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RUST ANALYTICS
LIVE40,529PLY11,513SRV
QUOTE 178.234.13.107:28015 Offline checked 4d ago

Heavenly Empire

Players · last
0/ 5
n/a24h
0% full
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 2
Rank
#9,003
top 41%
Rank · 7d ago
#14,742
5739 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
4300
Procedural Map · seed 17728
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:50 UTC4d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average265/225−68−20.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average131/200−65−33.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average183/250−1−0.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average163/200−39−19.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average29/250−5−14.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average154/175−32−17.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Heavenly Empire?

No gather rate appears in the name of Heavenly Empire. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Heavenly Empire?

The map on Heavenly Empire is procedural, size 4,300, with seed 17728, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does Heavenly Empire hold in the server rankings?

For the last seven days, Heavenly Empire holds rank #9,003 on player hours, in the top 41% of all ranked servers.

What is the population on Heavenly Empire?

At present, Heavenly Empire is offline; the last sighting was 4 days 18 hours ago. Average players over seven days: 1; peak: 2.

Wipe Schedule

What happens on wipe day at Heavenly Empire?

The average peak across its recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak.

When does Heavenly Empire schedule its wipes?

There are too few wipes on record for Heavenly Empire to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 4 days 23 hours old.

Server Overview

What is the location of Heavenly Empire?

For Heavenly Empire, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 178.234.13.107:28015 is its address.

Heavenly Empire is on which Rust version?

Rust network protocol 2634 and build 167398 on Windows is what Heavenly Empire runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Heavenly Empire?

No response from Heavenly Empire. It was last seen 4 days 18 hours ago. The last 7 full days give 4% uptime, 6 hours on out of 168. First sighting by Rust Analytics: 3 October 2026.

Tags and Rankings

How should you interpret the tags on Heavenly Empire?

Published by Heavenly Empire for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Heavenly Empire show up in Rust Analytics lists and filters?

These Rust Analytics lists include Heavenly Empire: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join Heavenly Empire?

Type client.connect 178.234.13.107:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.