Rust RCON Live Test
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,885 top 72%
- Rank · 7d ago
- #15,970 ▲85 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1000 Procedural Map · seed 73108
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average | 218/225 | ▼−115−34.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average | 126/200 | ▼−70−35.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 212/250 | ▲+28+15.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average | 137/200 | ▼−65−32.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 27/250 | ▼−7−20.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average | 135/175 | ▼−51−27.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust RCON Live Test?
No gather rate appears in the name of Rust RCON Live Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Rust RCON Live Test?
Rust RCON Live Test uses a procedural map of size 1,000 with seed 73108, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
Where does Rust RCON Live Test sit in the rankings?
For the last seven days, Rust RCON Live Test holds rank #15,885 on player hours, in the top 72% of all ranked servers.
How many players does Rust RCON Live Test have?
At present, Rust RCON Live Test is offline; the last sighting was 5 days 16 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does Rust RCON Live Test wipe?
No rhythm can be told for Rust RCON Live Test yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 6 days 12 hours ago the current world was created.
Server Details
What is the server location for Rust RCON Live Test?
For Rust RCON Live Test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 178.254.21.222:25570 is its address.
What Rust version is Rust RCON Live Test running?
The build is Rust network protocol 2634 and build 167231 on Linux, running on Rust RCON Live Test. Joining requires the same protocol on your game, which Steam updates.
Is Rust RCON Live Test up, and how consistent is its uptime?
Offline at this moment: Rust RCON Live Test. Last seen 5 days 16 hours ago. The last 6 full days give 11% uptime, 16 hours on out of 144. The earliest Rust Analytics saw it was 8 October 2026.
Tags & Filters
How should you interpret the tags on Rust RCON Live Test?
Published by Rust RCON Live Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Rust RCON Live Test show up in Rust Analytics lists and filters?
These Rust Analytics lists include Rust RCON Live Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What steps do I take to join Rust RCON Live Test?
Type client.connect 178.254.21.222:25570 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp10
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.