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RUST ANALYTICS
LIVE37,485PLY11,468SRV
QUOTE 178.33.122.101:30327 Offline checked 28d ago

TheTNTClouds

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,489
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 397 on average204/200−129−38.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 333 on average120/200−76−38.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average220/275+36+19.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average131/200−71−35.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average21/250−13−37.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average132/150−54−28.9%

Quick answers

from the figures on this page

Server Rules

How is TheTNTClouds configured in terms of rules and settings?

No gather rate is given in the name of TheTNTClouds. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on TheTNTClouds?

TheTNTClouds uses a procedural map, which the game generates.

Activity

What position does TheTNTClouds hold in the server rankings?

For the last seven days, TheTNTClouds holds rank #15,489 on player hours, in the top – of all ranked servers.

What is the population on TheTNTClouds?

At present, TheTNTClouds is offline; the last sighting was 28 days 17 hours ago.

Wipe Cycle

How often does TheTNTClouds wipe?

No rhythm can be told for TheTNTClouds yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 28 days 17 hours ago the current world was created.

Server Details

What is the server location for TheTNTClouds?

There is no region published for TheTNTClouds. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 178.33.122.101:30327.

TheTNTClouds runs which version of Rust?

The version in use at TheTNTClouds: Rust network protocol 2632 and build 162434, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is TheTNTClouds up, and how consistent is its uptime?

No response from TheTNTClouds. It was last seen 28 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 16 September 2026.

Tags & Filters

How should you interpret the tags on TheTNTClouds?

These tags are published by TheTNTClouds and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): To join, your game needs protocol 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

TheTNTClouds appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, TheTNTClouds matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to TheTNTClouds?

Type client.connect 178.33.122.101:30327 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2632
Protocol To join, your game needs protocol 2632.
cs162434
Build Game build: 162434.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.