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RUST ANALYTICS
LIVE56,943PLY11,554SRV
QUOTE 178.66.128.173:28015 Online checked 9m ago

Nikitikita_server

Players · last
1/ 1
+024h
100% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#5,585
top 25%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
36
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75112:0017:0022:0017:0022:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct12 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 15:59 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average487/500−3−0.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average327/300+19+6.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average151/200−6−3.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average243/225−54−18.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−15−30.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average258/300+14+5.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Nikitikita_server?

The name of Nikitikita_server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Nikitikita_server?

A procedural map runs on Nikitikita_server, created by the game.

Population

What position does Nikitikita_server hold in the server rankings?

In the top 25% of all ranked servers, Nikitikita_server is #5,585 on player hours over the last seven days.

How full is Nikitikita_server?

1 of 1 slots on Nikitikita_server are filled right now. Average players over seven days: 1; peak: 1. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 1 players.

Wipe Cycle

How does Nikitikita_server handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 21 hours after the wipe, the crowd peaked.

When does Nikitikita_server schedule its wipes?

There are too few wipes on record for Nikitikita_server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 3 days 19 hours old.

Server Info

What is the server location for Nikitikita_server?

For Nikitikita_server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 178.66.128.173:28015.

Nikitikita_server is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what Nikitikita_server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Nikitikita_server?

The server is live: Nikitikita_server is online. 21% is its uptime for the last 7 full days, 36 of 168 hours. First sighting by Rust Analytics: 25 September 2026.

Tags & Filters

How should you interpret the tags on Nikitikita_server?

These tags are published by Nikitikita_server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Nikitikita_server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Nikitikita_server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to Nikitikita_server?

Type client.connect 178.66.128.173:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Expect a queue: the server is full at the moment.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.