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RUST ANALYTICS
LIVE39,935PLY11,462SRV
QUOTE 178.67.17.191:28015 Offline checked 12d ago

myserver

Players · last
1/ 20
n/a24h
5% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,765
top 67%
Rank · 7d ago
#10,872
4893 places down
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average273/325−48−15.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average150/225−29−16.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average200/250+23+13.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average167/200−15−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250−13−34.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average153/175−15−8.9%

Quick answers

from the figures on this page

Map and Rules

How is myserver configured in terms of rules and settings?

The name of myserver carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on myserver?

The game generates the procedural map on myserver.

Player Count

What is the rank of myserver?

For the last seven days, myserver holds rank #15,765 on player hours, in the top 67% of all ranked servers.

How many players does myserver have?

At present, myserver is offline; the last sighting was 12 days 17 hours ago.

Wipe Schedule

On what cycle does myserver wipe?

The record holds too few of myserver's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 26 days 15 hours.

Server Info

What is the server location for myserver?

There is no region published for myserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 178.67.17.191:28015 is its address.

What Rust version is myserver running?

Rust network protocol 2633 and build 163794 on Windows is what myserver runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is myserver and is it currently online?

Offline at this moment: myserver. Last seen 12 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 29 September 2026.

Server Tags

How should you interpret the tags on myserver?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which myserver publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does myserver show up in Rust Analytics lists and filters?

These Rust Analytics lists include myserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join myserver?

Type client.connect 178.67.17.191:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Capacity: 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.