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RUST ANALYTICS
LIVE71,259PLY11,697SRV
QUOTE 178.71.146.214:28015 Offline checked 24d ago

ServerName

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,414
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average347/400−3−0.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average348/400+65+22.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average300/325−90−23.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average343/375+69+25.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average65/250−10−13.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average279/400+6+2.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on ServerName?

No gather rate is given in the name of ServerName. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on ServerName?

A procedural map runs on ServerName, created by the game.

Activity

Where does ServerName sit in the rankings?

For the last seven days, ServerName holds rank #15,414 on player hours, in the top – of all ranked servers.

How many players does ServerName have?

Right now, ServerName is offline; the last sighting was 24 days 6 hours ago.

Wipe Cycle

How often does ServerName wipe?

No rhythm can be told for ServerName yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 29 days 19 hours.

Server Info

Where can ServerName be found?

There is no region published for ServerName. Rust Analytics reports the location a server claims, not the machine's actual location. 178.71.146.214:28015 is its address.

ServerName is on which Rust version?

The build is Rust network protocol 2633 and build 164530 on Windows, running on ServerName. The protocol has to match for you to join, and Steam applies that update.

How reliable is ServerName and is it currently online?

Offline at this moment: ServerName. Last seen 24 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 19 September 2026.

Tags and Rankings

What is the meaning of the tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

ServerName appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join ServerName?

Type client.connect 178.71.146.214:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Game build: 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.