My Rust server | Powered by AMP
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71%
- Rank · 7d ago
- #16,839 ▲862 places up
- Last wipe
- 17d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 349/400 | ▲+71+25.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 356/400 | ▲+120+50.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 306/325 | ▼−80−20.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 336/375 | ▲+133+65.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 64/250 | ▲+3+4.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 277/400 | ▲+58+26.5% |
Quick answers
from the figures on this pageServer Rules
How is My Rust server | Powered by AMP configured in terms of rules and settings?
The name of My Rust server | Powered by AMP carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on My Rust server | Powered by AMP?
The game generates the procedural map on My Rust server | Powered by AMP.
Activity
What is the rank of My Rust server | Powered by AMP?
For the last seven days, My Rust server | Powered by AMP holds rank #15,977 on player hours, in the top 71% of all ranked servers.
How full is My Rust server | Powered by AMP?
Right now, My Rust server | Powered by AMP is offline; the last sighting was 4 days 21 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does My Rust server | Powered by AMP wipe?
The record holds too few of My Rust server | Powered by AMP's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 17 days 22 hours ago the current world was created.
Server Details
Where can My Rust server | Powered by AMP be found?
There is no region published for My Rust server | Powered by AMP. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 178.74.45.77:28015.
My Rust server | Powered by AMP is on which Rust version?
The version in use at My Rust server | Powered by AMP: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is My Rust server | Powered by AMP up, and how consistent is its uptime?
Offline at this moment: My Rust server | Powered by AMP. Last seen 4 days 21 hours ago. The last 7 full days give 43% uptime, 72 hours on out of 168. The earliest Rust Analytics saw it was 30 September 2026.
Tags & Filters
How should you interpret the tags on My Rust server | Powered by AMP?
These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
My Rust server | Powered by AMP appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include My Rust server | Powered by AMP: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join My Rust server | Powered by AMP?
Type client.connect 178.74.45.77:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.