My Test Rust Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,786 top 62%
- Rank · 7d ago
- #11,870 ▼1916 places down
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 283/350 | ▼−78−21.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 175/200 | ▼−38−17.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 192/200 | ▲+28+17.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 188/200 | ▼−28−13.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▼−9−22.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 185/225 | ▲+3+1.7% |
Quick answers
from the figures on this pageServer Rules
How is My Test Rust Server configured in terms of rules and settings?
No gather rate is given in the name of My Test Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on My Test Rust Server?
A procedural map runs on My Test Rust Server, created by the game.
Population
What is the rank of My Test Rust Server?
For the last seven days, My Test Rust Server holds rank #13,786 on player hours, in the top 62% of all ranked servers.
How full is My Test Rust Server?
At present, My Test Rust Server is offline; the last sighting was 7 days 13 hours ago.
Wipe Schedule
How often does My Test Rust Server wipe?
No rhythm can be told for My Test Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 7 days 15 hours ago the current world was created.
Server Details
Where can My Test Rust Server be found?
No region is published by My Test Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 178.80.13.174:28015.
What Rust version is My Test Rust Server running?
Rust network protocol 2634 and build 166652 on Windows is what My Test Rust Server runs. The protocol has to match for you to join, and Steam applies that update.
Is My Test Rust Server up, and how consistent is its uptime?
My Test Rust Server is down. The last time we saw it was 7 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on My Test Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which My Test Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
My Test Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, My Test Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to My Test Rust Server?
Type client.connect 178.80.13.174:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.