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RUST ANALYTICS
LIVE41,612PLY11,464SRV
QUOTE 178.80.13.174:28015 Offline checked 7d ago

My Test Rust Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,786
top 62%
Rank · 7d ago
#11,870
1916 places down
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average283/350−78−21.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average175/200−38−17.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average192/200+28+17.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average188/200−28−13.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250−9−22.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average185/225+3+1.7%

Quick answers

from the figures on this page

Server Rules

How is My Test Rust Server configured in terms of rules and settings?

No gather rate is given in the name of My Test Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Test Rust Server?

A procedural map runs on My Test Rust Server, created by the game.

Population

What is the rank of My Test Rust Server?

For the last seven days, My Test Rust Server holds rank #13,786 on player hours, in the top 62% of all ranked servers.

How full is My Test Rust Server?

At present, My Test Rust Server is offline; the last sighting was 7 days 13 hours ago.

Wipe Schedule

How often does My Test Rust Server wipe?

No rhythm can be told for My Test Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 7 days 15 hours ago the current world was created.

Server Details

Where can My Test Rust Server be found?

No region is published by My Test Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 178.80.13.174:28015.

What Rust version is My Test Rust Server running?

Rust network protocol 2634 and build 166652 on Windows is what My Test Rust Server runs. The protocol has to match for you to join, and Steam applies that update.

Is My Test Rust Server up, and how consistent is its uptime?

My Test Rust Server is down. The last time we saw it was 7 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on My Test Rust Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which My Test Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

My Test Rust Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Test Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to My Test Rust Server?

Type client.connect 178.80.13.174:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.