Testing DO NOT ENTER
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,002 top 61% · #208 in SA
- Rank · 7d ago
- #11,276 ▼2726 places down
- Last wipe
- 22d ago monthly schedule
- Next wipe
- 22d 8h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 73% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustArgentinaSergiopalm PVP/PVESA · groups of 8+ · monthly · 1 on average | 1/100 | ▪+0−8.3% | |
| 2 | Rustoria.co - BR LongSA · groups of 12+ · monthly · 169 on average | 47/200 | ▼−2−4.7% | |
| 3 | [LATAM] Sudamerica United | 08/10 WipeSA · groups of 32+ · monthly · 59 on average | 4/200 | ▼−4−49.5% | |
| 4 | [LATAM] Nakers | Sin Limite | MensualSA · groups of 8+ · monthly · 9 on average | 1/120 | ▼−2−66.7% | |
| 5 | PICKLE VANILLA MENSUAL | BPS FORCESA · groups of 8+ · monthly · 3 on average | 1/125 | ▲+1 | |
| 6 | BR LATAM - JUSTSURVIVOR - SOLO - DUO -TRIO - VANILLASA · groups of 8+ · monthly · 3 on average | 0/50 | ▼−1 |
Quick answers
from the figures on this pageServer Rules
How is Testing DO NOT ENTER configured in terms of rules and settings?
No gather rate is given in the name of Testing DO NOT ENTER. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.
Which map is played on Testing DO NOT ENTER?
Testing DO NOT ENTER uses a procedural map, which the game generates.
Population
What is the rank of Testing DO NOT ENTER?
In the top 61% of all ranked servers, Testing DO NOT ENTER is #14,002 on player hours over the last seven days and #208 in South America.
What is the population on Testing DO NOT ENTER?
At present, Testing DO NOT ENTER is offline; the last sighting was 22 days 12 hours ago.
Wipe Schedule
On what cycle does Testing DO NOT ENTER wipe?
Using the force wipe, Testing DO NOT ENTER's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 22 days 14 hours. A monthly wipe schedule is published in its tags.
Server Overview
What is the location of Testing DO NOT ENTER?
With the SA tag, Testing DO NOT ENTER lists itself in South America. Rust Analytics reports the location a server claims, not the machine's actual location. 179.37.47.85:29015 is its address.
Testing DO NOT ENTER is on which Rust version?
Rust network protocol 2633 and build 164530 on Windows is what Testing DO NOT ENTER runs. The protocol has to match for you to join, and Steam applies that update.
Is Testing DO NOT ENTER up, and how consistent is its uptime?
Testing DO NOT ENTER is down. The last time we saw it was 22 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 21 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Testing DO NOT ENTER?
Published by Testing DO NOT ENTER for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; SA (South America): The browser places this server in South America. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Testing DO NOT ENTER?
The following Rust Analytics lists feature Testing DO NOT ENTER: Modded Rust servers. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connection
What is the process to join Testing DO NOT ENTER?
Type client.connect 179.37.47.85:29015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,^v,SA,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.