Pulsar P11 Rust
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,982 top 71%
- Rank · 7d ago
- #16,921 ▲939 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 509/575 | ▲+58+12.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 429/500 | ▼−21−4.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 258/250 | ▼−20−7.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 432/475 | ▲+16+4.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 39/250 | ▼−35−47.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 368/450 | ▲+37+11.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Pulsar P11 Rust?
No gather rate appears in the name of Pulsar P11 Rust. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on Pulsar P11 Rust?
The game generates the procedural map on Pulsar P11 Rust.
Population
What is the rank of Pulsar P11 Rust?
In the top 71% of all ranked servers, Pulsar P11 Rust is #15,982 on player hours over the last seven days.
How many players does Pulsar P11 Rust have?
Right now, Pulsar P11 Rust is offline; the last sighting was 9 days 4 hours ago.
Wipe Frequency
When does Pulsar P11 Rust schedule its wipes?
No rhythm can be told for Pulsar P11 Rust yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 5 hours.
Server Overview
What is the server location for Pulsar P11 Rust?
No region is published by Pulsar P11 Rust. Rust Analytics reports the location a server claims, not the machine's actual location. 179.41.20.117:28015 is its address.
Pulsar P11 Rust is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Windows, running on Pulsar P11 Rust. The protocol has to match for you to join, and Steam applies that update.
How reliable is Pulsar P11 Rust and is it currently online?
No response from Pulsar P11 Rust. It was last seen 9 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 5 October 2026.
Tags & Filters
How should you interpret the tags on Pulsar P11 Rust?
Published by Pulsar P11 Rust for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Pulsar P11 Rust?
These Rust Analytics lists include Pulsar P11 Rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Pulsar P11 Rust?
Type client.connect 179.41.20.117:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.