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RUST ANALYTICS
LIVE78,398PLY11,660SRV
QUOTE 18.212.143.27:28015 Offline checked 26d ago

Proton/Linux & Windows Client Test Server - VAC | US

moddedcarbon
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,490
top 70%
Rank · 7d ago
#15,850
360 places up
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Procedural Map · seed 2147483647
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average22/175−5−18.0%
2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average14/50+0−2.9%
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average10/100+0+4.3%
4Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average4/100−3−42.2%
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average9/90+3+50.0%
6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average4/150−3−44.8%

Quick answers

from the figures on this page

Map and Rules

How is Proton/Linux & Windows Client Test Server - VAC | US configured in terms of rules and settings?

No gather rate appears in the name of Proton/Linux & Windows Client Test Server - VAC | US. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is not active.

Which map is played on Proton/Linux & Windows Client Test Server - VAC | US?

A procedural map of size 1,000 with seed 2147483647 runs on Proton/Linux & Windows Client Test Server - VAC | US, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does Proton/Linux & Windows Client Test Server - VAC | US hold in the server rankings?

For the last seven days, Proton/Linux & Windows Client Test Server - VAC | US holds rank #15,490 on player hours, in the top 70% of all ranked servers.

How many players does Proton/Linux & Windows Client Test Server - VAC | US have?

Right now, Proton/Linux & Windows Client Test Server - VAC | US is offline; the last sighting was 26 days 19 hours ago.

Wipe Schedule

When does Proton/Linux & Windows Client Test Server - VAC | US schedule its wipes?

There are too few wipes on record for Proton/Linux & Windows Client Test Server - VAC | US to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 47 days 21 hours.

Server Overview

What is the server location for Proton/Linux & Windows Client Test Server - VAC | US?

Its name points to North America, but Proton/Linux & Windows Client Test Server - VAC | US publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 18.212.143.27:28015.

Proton/Linux & Windows Client Test Server - VAC | US is on which Rust version?

Rust network protocol 2632 and build 161125 on Linux is what Proton/Linux & Windows Client Test Server - VAC | US runs. The protocol has to match for you to join, and Steam applies that update.

Is Proton/Linux & Windows Client Test Server - VAC | US up, and how consistent is its uptime?

No response from Proton/Linux & Windows Client Test Server - VAC | US. It was last seen 26 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on Proton/Linux & Windows Client Test Server - VAC | US?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): To join, your game needs protocol 2632; cs161125 (Build): Build 161125; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which Proton/Linux & Windows Client Test Server - VAC | US publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Proton/Linux & Windows Client Test Server - VAC | US appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Proton/Linux & Windows Client Test Server - VAC | US: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to Join

What is the process to join Proton/Linux & Windows Client Test Server - VAC | US?

The console route: start Rust, press F1, enter client.connect 18.212.143.27:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol To join, your game needs protocol 2632.
cs161125
Build Build 161125.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.