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RUST ANALYTICS
LIVE82,754PLY11,700SRV
QUOTE 180.150.31.33:30100 Offline checked 9d ago

A Rust Server

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,983
top 71%
Rank · 7d ago
#16,921
938 places up
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average549/600−14−2.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average415/450−61−12.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average194/225−61−24.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average392/400−48−10.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average48/250−22−31.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average345/425+19+5.8%

Quick answers

from the figures on this page

Rules & Settings

How is A Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on A Rust Server?

The game generates the procedural map on A Rust Server.

Player Count

Where does A Rust Server sit in the rankings?

In the top 71% of all ranked servers, A Rust Server is #15,983 on player hours over the last seven days.

What is the population on A Rust Server?

At present, A Rust Server is offline; the last sighting was 9 days 5 hours ago.

Wipe Frequency

How often does A Rust Server wipe?

No rhythm can be told for A Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 9 days 5 hours ago the current world was created.

Server Info

What is the location of A Rust Server?

For A Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 180.150.31.33:30100.

A Rust Server is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Linux, running on A Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.

Is A Rust Server up, and how consistent is its uptime?

Offline at this moment: A Rust Server. Last seen 9 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 5 October 2026.

Server Tags

How should you interpret the tags on A Rust Server?

These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

A Rust Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include A Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to A Rust Server?

The console route: start Rust, press F1, enter client.connect 180.150.31.33:30100. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.