A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,320 top 71%
- Rank · 7d ago
- #15,784 ▼536 places down
- Last wipe
- 18d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 424/450 | ▲+74+21.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 429/475 | ▲+146+51.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 285/300 | ▼−105−26.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 409/425 | ▲+135+49.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 75/250 | ▪+0+0.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 309/425 | ▲+36+13.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on A Rust Server?
No gather rate appears in the name of A Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on A Rust Server?
A Rust Server uses a procedural map, which the game generates.
Activity
Where does A Rust Server sit in the rankings?
For the last seven days, A Rust Server holds rank #16,320 on player hours, in the top 71% of all ranked servers.
How full is A Rust Server?
Right now, A Rust Server is offline; the last sighting was 18 days 7 hours ago.
Wipe Schedule
When does A Rust Server schedule its wipes?
There are too few wipes on record for A Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 18 days 7 hours old.
Server Overview
What is the server location for A Rust Server?
For A Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 180.150.31.33:30730.
A Rust Server is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Linux, running on A Rust Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of A Rust Server?
Offline at this moment: A Rust Server. Last seen 18 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.
Tags & Filters
What is the meaning of the tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does A Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature A Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to A Rust Server?
The console route: start Rust, press F1, enter client.connect 180.150.31.33:30730. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.