Invective Rust
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,948 top 72%
- Rank · 7d ago
- #16,709 ▲761 places up
- Last wipe
- 117d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 492/500 | ▼−44−8.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 324/300 | ▼−36−10.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 151/200 | ▼−24−13.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 249/225 | ▼−97−28.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 38/250 | ▼−16−29.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 266/300 | ▼−3−1.0% |
Quick answers
from the figures on this pageMap and Rules
How is Invective Rust configured in terms of rules and settings?
The name of Invective Rust carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Invective Rust?
The game generates the procedural map on Invective Rust.
Population
What is the rank of Invective Rust?
For the last seven days, Invective Rust holds rank #15,948 on player hours, in the top 72% of all ranked servers.
How many players does Invective Rust have?
Right now, Invective Rust is offline; the last sighting was 7 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does Invective Rust wipe?
There are too few wipes on record for Invective Rust to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 117 days 22 hours.
Server Details
What is the server location for Invective Rust?
There is no region published for Invective Rust. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 180.181.249.87:28015.
Invective Rust is on which Rust version?
The version in use at Invective Rust: Rust network protocol 2627 and build 154033, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Invective Rust?
Invective Rust is down. The last time we saw it was 7 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 23 September 2026.
Tags and Rankings
How should you interpret the tags on Invective Rust?
Published by Invective Rust for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2627 (Protocol): Your game must run protocol 2627 to connect; cs154033 (Build): Build 154033; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Invective Rust show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Invective Rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join Invective Rust?
Type client.connect 180.181.249.87:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2627,gmvanilla,cs154033,ts8
Game
gmvanilla
mp50
ts8
v2627
cs154033
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.