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RUST ANALYTICS
LIVE85,131PLY11,706SRV
QUOTE 183.221.149.37:21815 Offline checked 25d ago

测试123

Players · last
1/ 200
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 200
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,732
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 197 on average215/250−46−17.6%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average45/200−12−20.4%
3Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average33/415−9−21.6%
4Rustafied.com - SEA LongEA · groups of 16+ · monthly · 95 on average116/200−9−7.2%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average15/100−26−63.9%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 58 on average72/250+11+18.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on 测试123?

No gather rate appears in the name of 测试123. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on 测试123?

测试123 uses a procedural map, which the game generates.

Player Count

What position does 测试123 hold in the server rankings?

In the top – of all ranked servers, 测试123 is #14,732 on player hours over the last seven days.

How many players does 测试123 have?

At present, 测试123 is offline; the last sighting was 25 days 22 hours ago.

Wipe Frequency

When does 测试123 schedule its wipes?

No rhythm can be told for 测试123 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 25 days 23 hours.

Server Info

Where can 测试123 be found?

Its name points to Asia, but 测试123 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 183.221.149.37:21815.

测试123 is on which Rust version?

The build is Rust network protocol 2633 and build 164530 on Windows, running on 测试123. Joining requires the same protocol on your game, which Steam updates.

Is 测试123 up, and how consistent is its uptime?

Offline at this moment: 测试123. Last seen 25 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Tags & Filters

How should you interpret the tags on 测试123?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which 测试123 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does 测试123 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature 测试123: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join 测试123?

Type client.connect 183.221.149.37:21815 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players Capacity: 200 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.