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RUST ANALYTICS
LIVE83,846PLY11,714SRV
QUOTE 184.146.203.141:28015 Offline checked 4h ago

ith2112

Players · last
1/ 1
+024h
100% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#6,080
top 27%
Rank · 7d ago
#9,528
3448 places up
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
28
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75121:0023:0000:0023:0000:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.7 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 21:48 UTC3d ago 1 – running 1
Sat 10 Oct, 10:47 UTC4d ago 1 – 0.5 days 0
Wed 7 Oct, 17:30 UTC6d ago 1 held half 2.7 days 0
Fri 2 Oct, 03:14 UTC12d ago 1 held half 5.6 days 0
Wed 30 Sep, 08:12 UTC14d ago 1 – 1.8 days 0
Sat 26 Sep, 01:59 UTC18d ago 1 held half 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average551/600−12−2.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average422/450−54−11.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average208/225−47−18.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average404/400−36−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average43/250−27−38.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average352/425+26+7.9%

Quick answers

from the figures on this page

Map and Rules

How is ith2112 configured in terms of rules and settings?

No gather rate is given in the name of ith2112. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on ith2112?

The game generates the procedural map on ith2112.

Activity

What is the rank of ith2112?

For the last seven days, ith2112 holds rank #6,080 on player hours, in the top 27% of all ranked servers.

How many players does ith2112 have?

At present, ith2112 is offline; the last sighting was 4 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.

Wipe Frequency

What happens on wipe day at ith2112?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does ith2112 schedule its wipes?

No next wipe can be predicted for ith2112: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 3 days 18 hours ago the current world was created.

Server Details

Where can ith2112 be found?

No region is published by ith2112. Rust Analytics reports the location a server claims, not the machine's actual location. 184.146.203.141:28015 is its address.

What Rust version is ith2112 running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on ith2112. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of ith2112?

Offline at this moment: ith2112. Last seen 4 hours ago. The last 7 full days give 17% uptime, 28 hours on out of 168. First sighting by Rust Analytics: 25 September 2026.

Tags & Filters

How should you interpret the tags on ith2112?

Published by ith2112 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

ith2112 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature ith2112: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to ith2112?

The console route: start Rust, press F1, enter client.connect 184.146.203.141:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.