GoonerVill
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,848 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 6738
- First seen
- 16 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 343 on average | 284/350 | ▲+92+48.2% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 274 on average | 472/550 | ▲+116+32.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 270 on average | 211/225 | ▼−24−10.3% | |
| 4 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 256 on average | 217/300 | ▲+68+46.0% | |
| 5 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 252 on average | 243/300 | ▲+89+57.5% | |
| 6 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 246 on average | 270/350 | ▼−30−9.9% |
Quick answers
from the figures on this pageRules & Settings
How is GoonerVill configured in terms of rules and settings?
No gather rate appears in the name of GoonerVill. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
What is the current map on GoonerVill?
The map on GoonerVill is procedural, size 4,500, with seed 6738, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does GoonerVill sit in the rankings?
In the top 72% of all ranked servers, GoonerVill is #15,848 on player hours over the last seven days.
How full is GoonerVill?
0 of 15 slots on GoonerVill are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does GoonerVill wipe?
There are too few wipes on record for GoonerVill to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 45 hours old.
Server Overview
What is the location of GoonerVill?
There is no region published for GoonerVill. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 184.153.196.99:28015.
What is the performance like on GoonerVill?
Server fps over the last 48 hours: 67 on average, 22 at the lowest. The entity count reached 111,302, covering buildings, deployables and all else in the world. Memory use peaked at 3,617 MB. A climbing entity count plus low fps is the lag players report.
GoonerVill runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on GoonerVill. Your game needs the same protocol to get in; Steam takes care of the update.
Is GoonerVill up, and how consistent is its uptime?
Online at this moment: GoonerVill. The reported uptime puts its last restart at about 43 hours ago. 16 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on GoonerVill?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which GoonerVill publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
GoonerVill appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include GoonerVill: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
How can I connect to GoonerVill?
Type client.connect 184.153.196.99:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp15
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.