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RUST ANALYTICS
LIVE85,165PLY11,695SRV
QUOTE 185.133.61.136:28015 Offline checked 14d ago

123

teams off hardcore
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,781
top 70%
Rank · 7d ago
#12,202
4579 places down
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep29 Sep2 Oct4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 13 on average16/200−1−5.9%
2[US East] Facepunch Hardcore 1NA · no group limit · monthly · 13 on average7/400−8−52.0%
3[EU] Facepunch Hardcore 1EU · no group limit · monthly · 9 on average14/400+3+25.4%
4Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on average5/75−2−27.7%
5Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on average3/100+0+9.1%
6Rustomatic - Hardcore - Monthly - No tech treeno group limit · 5 on average10/100+0−3.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on 123?

No gather rate is given in the name of 123. The server does not state any group limit. hardcore is the mode, Facepunch's hardest mode. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on 123?

A procedural map runs on 123, created by the game.

Player Count

Where does 123 sit in the rankings?

For the last seven days, 123 holds rank #16,781 on player hours, in the top 70% of all ranked servers.

How full is 123?

Right now, 123 is offline; the last sighting was 14 days 1 hours ago.

Wipe Frequency

How often does 123 wipe?

No rhythm can be told for 123 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 40 days 22 hours ago the current world was created.

Server Info

Where can 123 be found?

There is no region published for 123. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.133.61.136:28015 is its address.

123 runs which version of Rust?

The version in use at 123: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of 123?

Offline at this moment: 123. Last seen 14 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on 123?

Published by 123 for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset: hardcore; mp10 (Max players): Capacity: 10 slots; ts0 (Group limit): Teams do not run here; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature 123?

The following Rust Analytics lists feature 123: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

How to Join

What is the process to join 123?

The console route: start Rust, press F1, enter client.connect 185.133.61.136:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs165217,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp10
Max players Capacity: 10 slots.
ts0
Group limit Teams do not run here.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.