Hazma Rust #2 - Semi Vanilla 2x (Squad)
Key statistics
the figures behind the quote- Players now
- 1/ 200 0% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 0 peak 4
- Rank
- #4,885 top 22%
- Rank · 7d ago
- #5,708 ▲823 places up
- Last wipe
- 10d ago biweekly schedule
- Next wipe
- 3d 18h Sun 18 Oct, 12:21 UTC
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 54 player hours, last seven days
- Map
- 4000 Custom Map · seed 362213256
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 3d 18hSun 18 Oct, 12:21 UTC
- 17d 18hSun 1 Nov, 12:21 UTC
- 22d 1hThu 5 Nov, 19:00 UTCFW
- 31d 18hSun 15 Nov, 12:21 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:21 UTC10d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 13.10groups of 8+ · 2x · biweekly · 157 on average | 296/300 | ▼−404−57.7% | |
| 2 | SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 14.10groups of 30+ · 2x · biweekly · 136 on average | 776/800 | ▲+737+1911.2% | |
| 3 | Atlas - EU 2X Medium | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 78 on average | 46/100 | ▲+1+3.0% | |
| 4 | [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 13/10EA · groups of 8+ · 2x · biweekly · 73 on average | 101/135 | ▼−25−19.7% | |
| 5 | Для новичков | Классика X2 | IMBA RUST 13.10EU · groups of 10+ · 2x · biweekly · 57 on average | 131/125 | ▼−9−6.3% | |
| 6 | ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 10.10EU · groups of 10+ · 2x · biweekly · 51 on average | 33/200 | ▼−18−35.5% |
Quick answers
from the figures on this pageRules & Settings
How is Hazma Rust #2 - Semi Vanilla 2x (Squad) configured in terms of rules and settings?
A gather rate of 2x appears in the name of Hazma Rust #2 - Semi Vanilla 2x (Squad). The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.
Which map is played on Hazma Rust #2 - Semi Vanilla 2x (Squad)?
Hazma Rust #2 - Semi Vanilla 2x (Squad) uses a procedural map of size 4,000 with seed 362213256, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.
Player Count
What is the rank of Hazma Rust #2 - Semi Vanilla 2x (Squad)?
In the top 22% of all ranked servers, Hazma Rust #2 - Semi Vanilla 2x (Squad) is #4,885 on player hours over the last seven days.
What is the population on Hazma Rust #2 - Semi Vanilla 2x (Squad)?
1 of 200 slots on Hazma Rust #2 - Semi Vanilla 2x (Squad) are filled at the moment. The seven-day average is 0 players, with a peak of 4. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 1 players.
Wipe Schedule
How does Hazma Rust #2 - Semi Vanilla 2x (Squad) handle wipe day?
The average peak across its recent wipes is 5 players. 24 hours after the latest wipe, the crowd reached its peak.
On what cycle does Hazma Rust #2 - Semi Vanilla 2x (Squad) wipe?
The schedule at Hazma Rust #2 - Semi Vanilla 2x (Squad) cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Sunday 18 October at 12:21 UTC the next wipe is due. Its world now is 10 days 5 hours old. A fortnightly wipe is published in its tags.
Server Overview
What is the location of Hazma Rust #2 - Semi Vanilla 2x (Squad)?
There is no region published for Hazma Rust #2 - Semi Vanilla 2x (Squad). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 185.135.81.17:35006.
How is the performance on Hazma Rust #2 - Semi Vanilla 2x (Squad)?
The last 48 hours average 87 server fps, the low being 58. 96,026 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,868 MB. Low fps and growing entities are the source of felt lag.
Hazma Rust #2 - Semi Vanilla 2x (Squad) is on which Rust version?
Rust network protocol 2634 and build 166652 on Windows is what Hazma Rust #2 - Semi Vanilla 2x (Squad) runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Hazma Rust #2 - Semi Vanilla 2x (Squad) and is it currently online?
The server is live: Hazma Rust #2 - Semi Vanilla 2x (Squad) is online. The reported uptime puts its last restart at about 15 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.
Tags and Rankings
How should you interpret the tags on Hazma Rust #2 - Semi Vanilla 2x (Squad)?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which Hazma Rust #2 - Semi Vanilla 2x (Squad) publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Hazma Rust #2 - Semi Vanilla 2x (Squad) appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Hazma Rust #2 - Semi Vanilla 2x (Squad) matches these lists: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How to Join
What steps do I take to join Hazma Rust #2 - Semi Vanilla 2x (Squad)?
The console route: start Rust, press F1, enter client.connect 185.135.81.17:35006. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^b,^v,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
