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RUST ANALYTICS
LIVE94,780PLY11,657SRV
QUOTE 185.150.190.59:54552 Offline checked 12h ago

Stoner6unts 10X Mods In Progress

10x moddedoxide
Players · last
0/ 40
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,598
top 57%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
2
player hours, last seven days
Map
5000
Procedural Map · seed 1337
First seen
15 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75100:0001:0002:0003:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040000:0001:0002:0003:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 290 on average435/450−73−14.4%
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 187 on average80/200−42−34.2%
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 169 on average119/150−22−15.7%
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 114 on average280/350+184+192.4%
5[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average58/150−41−41.3%
6[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 70 on average29/150+0−0.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Stoner6unts 10X Mods In Progress?

Stoner6unts 10X Mods In Progress carries its gather rate in its name: 10x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

Which map is played on Stoner6unts 10X Mods In Progress?

The map on Stoner6unts 10X Mods In Progress is procedural, size 5,000, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does Stoner6unts 10X Mods In Progress hold in the server rankings?

In the top 57% of all ranked servers, Stoner6unts 10X Mods In Progress is #12,598 on player hours over the last seven days.

What is the population on Stoner6unts 10X Mods In Progress?

Right now, Stoner6unts 10X Mods In Progress is offline; the last sighting was 12 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 1 players.

Wipe Schedule

On what cycle does Stoner6unts 10X Mods In Progress wipe?

There are too few wipes on record for Stoner6unts 10X Mods In Progress to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 38 hours ago the current world was created.

Server Details

What is the location of Stoner6unts 10X Mods In Progress?

There is no region published for Stoner6unts 10X Mods In Progress. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.150.190.59:54552 is its address.

Is Stoner6unts 10X Mods In Progress performing well?

Server fps over the last 48 hours: 224 on average, 220 at the lowest. At its peak it held 150,111 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,039 MB. What players feel as lag is low fps together with a rising entity count.

Stoner6unts 10X Mods In Progress runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what Stoner6unts 10X Mods In Progress runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Stoner6unts 10X Mods In Progress up, and how consistent is its uptime?

Offline at this moment: Stoner6unts 10X Mods In Progress. Last seen 12 hours ago. 1 hours ago is when it last restarted, judging by the uptime it reports. The earliest Rust Analytics saw it was 15 October 2026.

Server Tags

How should you interpret the tags on Stoner6unts 10X Mods In Progress?

Published by Stoner6unts 10X Mods In Progress for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Stoner6unts 10X Mods In Progress?

The following Rust Analytics lists feature Stoner6unts 10X Mods In Progress: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.

Connection

What is the process to join Stoner6unts 10X Mods In Progress?

The console route: start Rust, press F1, enter client.connect 185.150.190.59:54552. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/nB2QEhcma.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Slot count: 40.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.