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RUST ANALYTICS
LIVE48,805PLY11,516SRV
QUOTE 185.172.175.236:28075 Online checked 7m ago

The Hangout | PvE | Modded | Friendly Community

monthly wipes moddedoxidepve
Players · last
0/ 50
+024h
0% full
Day range 0 3
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 3
Rank
#3,841
top 17%
Rank · 7d ago
#3,395
446 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 8h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
113
player hours, last seven days
Map
4000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 8h

The force wipe · high confidence

wipe-day peak
5
players, last three wipes

Coming wipes

  1. 22d 8hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW12d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average64/200−4−5.5%
2桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average26/100−54−67.5%
3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average25/200+2+7.9%
4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average37/200+5+16.2%
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average25/100+0+0.7%
6[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average36/150−9−19.7%

Quick answers

from the figures on this page

Map and Rules

How is The Hangout | PvE | Modded | Friendly Community configured in terms of rules and settings?

The name of The Hangout | PvE | Modded | Friendly Community carries no gather rate. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

Which map is played on The Hangout | PvE | Modded | Friendly Community?

The Hangout | PvE | Modded | Friendly Community uses a procedural map of size 4,000 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.

Activity

What is the rank of The Hangout | PvE | Modded | Friendly Community?

In the top 17% of all ranked servers, The Hangout | PvE | Modded | Friendly Community is #3,841 on player hours over the last seven days.

How many players does The Hangout | PvE | Modded | Friendly Community have?

On The Hangout | PvE | Modded | Friendly Community, 0 players are in now, out of 50 slots. The seven-day average is 1 players, with a peak of 3. At 21:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

What happens on wipe day at The Hangout | PvE | Modded | Friendly Community?

An average of 5 players marked the busiest point of its recent wipes. On the latest wipe, 40 hours after the wipe, the crowd peaked.

How often does The Hangout | PvE | Modded | Friendly Community wipe?

The only wipe at The Hangout | PvE | Modded | Friendly Community is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 16 hours ago the current world was created. Its tags list a wipe each month.

Server Overview

What is the location of The Hangout | PvE | Modded | Friendly Community?

There is no region published for The Hangout | PvE | Modded | Friendly Community. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 185.172.175.236:28075.

What is the performance like on The Hangout | PvE | Modded | Friendly Community?

The last 48 hours average 30 server fps, the low being 30. At its peak it held 104,431 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,664 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is The Hangout | PvE | Modded | Friendly Community running?

The version in use at The Hangout | PvE | Modded | Friendly Community: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is The Hangout | PvE | Modded | Friendly Community up, and how consistent is its uptime?

The server is live: The Hangout | PvE | Modded | Friendly Community is online. 28 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on The Hangout | PvE | Modded | Friendly Community?

These tags are published by The Hangout | PvE | Modded | Friendly Community and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature The Hangout | PvE | Modded | Friendly Community?

On Rust Analytics, The Hangout | PvE | Modded | Friendly Community matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join The Hangout | PvE | Modded | Friendly Community?

The console route: start Rust, press F1, enter client.connect 185.172.175.236:28075. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.