_Do not Join
Key statistics
the figures behind the quote- Players now
- 1/ 30 3% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #5,400 top 24% · #1708 in EU
- Rank · 7d ago
- #5,655 ▲255 places up
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 40 player hours, last seven days
- Map
- 3700 Procedural Map · seed 1584316599
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 342/350 | ▼−19−5.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 194/200 | ▼−19−8.7% | |
| 3 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 196/200 | ▼−20−9.4% | |
| 4 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 35/250 | ▼−5−12.1% | |
| 5 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 187/225 | ▲+5+2.8% | |
| 6 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 269 on average | 142/300 | ▼−58−29.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on _Do not Join?
The name of _Do not Join carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on _Do not Join?
The map on _Do not Join is procedural, size 3,700, with seed 1584316599, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What position does _Do not Join hold in the server rankings?
In the top 24% of all ranked servers, _Do not Join is #5,400 on player hours over the last seven days and #1,708 in Europe.
How full is _Do not Join?
On _Do not Join, 1 players are in now, out of 30 slots. The seven-day average is 0 players, with a peak of 3. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 1 players.
Wipe Schedule
When does _Do not Join schedule its wipes?
There are too few wipes on record for _Do not Join to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 10 days 23 hours.
Server Details
What is the location of _Do not Join?
With the EU tag, _Do not Join lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 185.180.2.18:28276.
How is the performance on _Do not Join?
The last 48 hours average 28 server fps, the low being 20. At its peak it held 74,176 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,500 MB. A climbing entity count plus low fps is the lag players report.
_Do not Join runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what _Do not Join runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is _Do not Join and is it currently online?
_Do not Join is up. It is taking players now. 4 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 3 October 2026.
Server Tags
What is the meaning of the tags on _Do not Join?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): It holds 30 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; EU (Europe): The browser places this server in Europe, which _Do not Join publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
_Do not Join appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, _Do not Join matches these lists: Rust servers: Europe and Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join _Do not Join?
The console route: start Rust, press F1, enter client.connect 185.180.2.18:28276. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8
Game
gmrust
mp30
ts8
v2634
cs167781
ptrak
$r?
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.