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RUST ANALYTICS
LIVE88,478PLY11,647SRV
QUOTE 185.189.255.198:35194 Offline checked 1d ago

Trophy Hunter TEST

biweekly wipes vanillamoddedoxidepve
Players · last
1/ 2
n/a24h
50% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#12,937
top 58%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
biweekly schedule
Next wipe
12d 21h
Wed 28 Oct, 18:26 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
4000
Trophy Hunter · seed 123
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75117:0018:0019:00Wiped Wed 14 Oct, 17:09 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeWednesday 28 October, 18:26 UTCin 12d 21h

Its biweekly schedule tag · low confidence

Coming wipes

  1. 12d 21hWed 28 Oct, 18:26 UTC
  2. 20d 22hThu 5 Nov, 19:00 UTCFW
  3. 26d 21hWed 11 Nov, 18:26 UTC
  4. 40d 21hWed 25 Nov, 18:26 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:26 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 195 on average506/2000+373+280.2%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 193 on average424/2000+214+102.0%
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 53 on average18/200+8+74.2%
4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 44 on average169/250+122+258.9%
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 42 on average20/100+0−2.0%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 42 on average97/200+56+134.0%

Quick answers

from the figures on this page

Server Rules

How is Trophy Hunter TEST configured in terms of rules and settings?

No gather rate appears in the name of Trophy Hunter TEST. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

What is the current map on Trophy Hunter TEST?

The map on Trophy Hunter TEST is procedural, size 4,000, with seed 123, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Trophy Hunter.

Population

Where does Trophy Hunter TEST sit in the rankings?

In the top 58% of all ranked servers, Trophy Hunter TEST is #12,937 on player hours over the last seven days.

How full is Trophy Hunter TEST?

At present, Trophy Hunter TEST is offline; the last sighting was 25 hours ago. Average players over seven days: 1; peak: 1. At 19:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

How often does Trophy Hunter TEST wipe?

The prediction follows the tag because too few of Trophy Hunter TEST's wipes are on record to confirm its schedule. On Wednesday 28 October at 18:26 UTC the next wipe is due. Its world now is 25 hours old. The tags show wipes every two weeks.

Server Details

Where can Trophy Hunter TEST be found?

There is no region published for Trophy Hunter TEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 185.189.255.198:35194.

How is the performance on Trophy Hunter TEST?

Server fps over the last 48 hours: 143 on average, 143 at the lowest. 159,976 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,137 MB. What players feel as lag is low fps together with a rising entity count.

Trophy Hunter TEST is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Trophy Hunter TEST. The protocol has to match for you to join, and Steam applies that update.

Is Trophy Hunter TEST up, and how consistent is its uptime?

Trophy Hunter TEST is down. The last time we saw it was 25 hours ago. Its own uptime figure dates the last restart to roughly 17 minutes ago. 14 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Trophy Hunter TEST?

These tags are published by Trophy Hunter TEST and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Trophy Hunter TEST appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Trophy Hunter TEST matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How to Join

How can I connect to Trophy Hunter TEST?

The console route: start Rust, press F1, enter client.connect 185.189.255.198:35194. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://trophyhunter.gamestores.app.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^b,^v,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp2
Max players It holds 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.