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RUST ANALYTICS
LIVE75,538PLY11,708SRV
QUOTE 185.189.255.210:35100 Online checked 12m ago

[RU] FANRust RAID SIMULATOR 1.0

monthly wipes moddedoxide
Players · last
1/ 200
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#11,424
top 51%
Rank · 7d ago
#8,848
2576 places down
Last wipe
13h ago
monthly schedule
Next wipe
21d 22h
Thu 5 Nov, 19:00 UTC FW
Group limit
16 max
players per team
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
4096
Custom Map · seed 121315421
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
00.511.5206:0008:0011:0013:0016:0018:00Wiped Wed 14 Oct, 06:48 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
020040060080006:0008:0011:0013:0016:0018:00Wiped Wed 14 Oct, 06:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 22h

The force wipe · high confidence

Coming wipes

  1. 21d 22hThu 5 Nov, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:49 UTC18m ago – – running 1
Wed 14 Oct, 06:48 UTC13h ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average21/1000−17−44.4%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000−7−59.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average53/700−1−1.4%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average12/650−4−22.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 59 on average234/700−3−1.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 14.10EU · groups of 16+ · monthly · 56 on average344/1000+336+4200.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [RU] FANRust RAID SIMULATOR 1.0?

The name of [RU] FANRust RAID SIMULATOR 1.0 carries no gather rate. Group size is capped at 16 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [RU] FANRust RAID SIMULATOR 1.0?

The map on [RU] FANRust RAID SIMULATOR 1.0 is procedural, size 4,096, with seed 121315421, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.

Player Count

What is the rank of [RU] FANRust RAID SIMULATOR 1.0?

In the top 51% of all ranked servers, [RU] FANRust RAID SIMULATOR 1.0 is #11,424 on player hours over the last seven days.

How full is [RU] FANRust RAID SIMULATOR 1.0?

1 of 200 slots on [RU] FANRust RAID SIMULATOR 1.0 are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest. At 08:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

When does [RU] FANRust RAID SIMULATOR 1.0 schedule its wipes?

The only wipe at [RU] FANRust RAID SIMULATOR 1.0 is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 13 hours old. Its tags list a wipe each month.

Server Info

Where can [RU] FANRust RAID SIMULATOR 1.0 be found?

Its name points to Europe, but [RU] FANRust RAID SIMULATOR 1.0 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.189.255.210:35100 is its address.

Is [RU] FANRust RAID SIMULATOR 1.0 performing well?

Server fps over the last 48 hours: 377 on average, 279 at the lowest. 47,045 entities is the maximum carried: buildings, deployables and everything else. Up to 1,483 MB of memory was used. Low fps and growing entities are the source of felt lag.

[RU] FANRust RAID SIMULATOR 1.0 runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what [RU] FANRust RAID SIMULATOR 1.0 runs. Joining requires the same protocol on your game, which Steam updates.

Is [RU] FANRust RAID SIMULATOR 1.0 up, and how consistent is its uptime?

Online at this moment: [RU] FANRust RAID SIMULATOR 1.0. Its own uptime figure dates the last restart to roughly 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on [RU] FANRust RAID SIMULATOR 1.0?

These tags are published by [RU] FANRust RAID SIMULATOR 1.0 and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): Slot count: 200; ts16 (Group limit): 16 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [RU] FANRust RAID SIMULATOR 1.0 show up in Rust Analytics lists and filters?

These Rust Analytics lists include [RU] FANRust RAID SIMULATOR 1.0: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How to Join

What is the process to join [RU] FANRust RAID SIMULATOR 1.0?

The console route: start Rust, press F1, enter client.connect 185.189.255.210:35100. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://fanrust.ru.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts16,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players Slot count: 200.
ts16
Group limit 16 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.