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RUST ANALYTICS
LIVE61,878PLY11,581SRV
QUOTE 185.189.255.245:35200 Online checked 12m ago

FORCE-RUST разработка

quad monthly wipes moddedoxidesoftcore
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,955
top 72%
Rank · 7d ago
#16,709
754 places up
Last wipe
17d ago
monthly schedule
Next wipe
22d 6h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2800
Procedural Map · seed 121315421
First seen
15 Sep 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

020040060080013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, and #630 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 6h

The force wipe · high confidence

usual gap
0.9 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 22d 6hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 26 SepFri 25 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 19:08 UTC17d ago 1 – running 1
Fri 25 Sep, 20:31 UTC18d ago 1 – 0.9 days 1
Fri 25 Sep, 11:48 UTC19d ago 3 – 0.4 days 0
Wed 16 Sep, 14:19 UTC27d ago 1 halved by day 2 8.9 days 0
Tue 15 Sep, 19:26 UTC28d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average3/200+2+200.0%
2Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average5/100+2+53.8%
3[EU] Facepunch Softcore 1EU · quad · monthly · 101 on average59/400−36−37.6%
4[EU] Facepunch Softcore 2EU · quad · monthly · 63 on average38/400−18−32.2%
5[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 14 on average21/100+4+23.5%
6[EU] The Rusters | Friendly | Low UpkeepEU · quad · monthly · 6 on average1/100−3−72.1%

Quick answers

from the figures on this page

Rules & Settings

How is FORCE-RUST разработка configured in terms of rules and settings?

The name of FORCE-RUST разработка carries no gather rate. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on FORCE-RUST разработка?

The map on FORCE-RUST разработка is procedural, size 2,800, with seed 121315421, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does FORCE-RUST разработка sit in the rankings?

For the last seven days, FORCE-RUST разработка holds rank #15,955 on player hours, in the top 72% of all ranked servers. In the quad group, it ranks #630.

How many players does FORCE-RUST разработка have?

0 of 100 slots on FORCE-RUST разработка are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at FORCE-RUST разработка?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 2 the crowd dropped below half.

On what cycle does FORCE-RUST разработка wipe?

A single monthly wipe is what FORCE-RUST разработка runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 17 days 17 hours. The tags state monthly wipes.

Server Info

Where can FORCE-RUST разработка be found?

Its name points to Europe, but FORCE-RUST разработка publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 185.189.255.245:35200.

What is the performance like on FORCE-RUST разработка?

Average server fps for the last 48 hours is 430; the floor was 299. At its peak it held 38,428 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,413 MB. What players feel as lag is low fps together with a rising entity count.

FORCE-RUST разработка runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what FORCE-RUST разработка runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of FORCE-RUST разработка?

FORCE-RUST разработка is up. It is taking players now. Its own uptime figure dates the last restart to roughly 30 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.

Tags and Rankings

How should you interpret the tags on FORCE-RUST разработка?

The game's server browser reads gmsoftcore (Game mode): Softcore rules, which are gentler; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Teams take no more than 4; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which FORCE-RUST разработка publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature FORCE-RUST разработка?

These Rust Analytics lists include FORCE-RUST разработка: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Joining the Server

How can I connect to FORCE-RUST разработка?

Type client.connect 185.189.255.245:35200 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp100
Max players Capacity: 100 slots.
ts4
Group limit Teams take no more than 4.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.