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RUST ANALYTICS
LIVE79,545PLY11,730SRV
QUOTE 185.189.255.93:35300 Offline checked 1d ago

EvilIsland-PVE - Test Server

biweekly wipes moddedoxidepve
Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#8,854
top 40%
Rank · 7d ago
#11,179
2325 places up
Last wipe
1d ago
biweekly schedule
Next wipe
12d 13h
Tue 27 Oct, 09:11 UTC
Group limit
10 max
players per team
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
3500
Procedural Map · seed 478137055
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeTuesday 27 October, 09:11 UTCin 12d 13h

Its biweekly schedule tag · low confidence

Coming wipes

  1. 12d 13hTue 27 Oct, 09:11 UTC
  2. 21d 23hThu 5 Nov, 19:00 UTCFW
  3. 26d 13hTue 10 Nov, 09:11 UTC
  4. 40d 13hTue 24 Nov, 09:11 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:11 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 201 on average265/2000−5−1.8%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 198 on average171/2000−20−10.5%
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 57 on average22/200−5−18.3%
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average46/100−5−10.2%
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 46 on average41/250+4+9.6%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 45 on average40/200+1+3.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on EvilIsland-PVE - Test Server?

No gather rate appears in the name of EvilIsland-PVE - Test Server. 10 players is the upper limit for a group. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on EvilIsland-PVE - Test Server?

The map on EvilIsland-PVE - Test Server is procedural, size 3,500, with seed 478137055, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does EvilIsland-PVE - Test Server sit in the rankings?

For the last seven days, EvilIsland-PVE - Test Server holds rank #8,854 on player hours, in the top 40% of all ranked servers.

How many players does EvilIsland-PVE - Test Server have?

At present, EvilIsland-PVE - Test Server is offline; the last sighting was 34 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

When does EvilIsland-PVE - Test Server schedule its wipes?

The schedule at EvilIsland-PVE - Test Server cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Tuesday 27 October at 09:11 UTC. 34 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.

Server Details

What is the location of EvilIsland-PVE - Test Server?

There is no region published for EvilIsland-PVE - Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 185.189.255.93:35300.

EvilIsland-PVE - Test Server is on which Rust version?

The build is Rust network protocol 2634 and build 167584 on Windows, running on EvilIsland-PVE - Test Server. Your game needs the same protocol to get in; Steam takes care of the update.

Is EvilIsland-PVE - Test Server up, and how consistent is its uptime?

EvilIsland-PVE - Test Server is down. The last time we saw it was 34 hours ago. The last 7 full days give 20% uptime, 33 hours on out of 168. First sighting by Rust Analytics: 6 October 2026.

Tags and Rankings

What is the meaning of the tags on EvilIsland-PVE - Test Server?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts10 (Group limit): Teams take no more than 10; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which EvilIsland-PVE - Test Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does EvilIsland-PVE - Test Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature EvilIsland-PVE - Test Server: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Joining the Server

What steps do I take to join EvilIsland-PVE - Test Server?

Type client.connect 185.189.255.93:35300 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167584,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players It holds 10 slots.
ts10
Group limit Teams take no more than 10.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.