Test Private Server
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,499 top 67%
- Rank · 7d ago
- #12,046 ▼3453 places down
- Last wipe
- 22d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 21:44 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 465/500 | ▼−25−5.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 279/300 | ▼−29−9.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 158/200 | ▲+1+0.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 224/225 | ▼−73−24.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▼−19−39.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 239/300 | ▼−5−2.0% |
Quick answers
from the figures on this pageMap and Rules
How is Test Private Server configured in terms of rules and settings?
No gather rate is given in the name of Test Private Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on Test Private Server?
Test Private Server uses a procedural map, which the game generates.
Activity
What is the rank of Test Private Server?
In the top 67% of all ranked servers, Test Private Server is #15,499 on player hours over the last seven days.
How many players does Test Private Server have?
Right now, Test Private Server is offline; the last sighting was 22 days 9 hours ago.
Wipe Frequency
What can you expect on wipe day for Test Private Server?
Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Test Private Server schedule its wipes?
No rhythm can be told for Test Private Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 22 days 9 hours ago the current world was created.
Server Overview
Where can Test Private Server be found?
No region is published by Test Private Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.204.80.84:28015 is its address.
What Rust version is Test Private Server running?
Rust network protocol 2633 and build 164530 on Windows is what Test Private Server runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Test Private Server and is it currently online?
Offline at this moment: Test Private Server. Last seen 22 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Test Private Server?
Published by Test Private Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Test Private Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Test Private Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join Test Private Server?
Type client.connect 185.204.80.84:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.