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RUST ANALYTICS
LIVE78,140PLY11,662SRV
QUOTE 185.207.214.209:35100 Online checked 5m ago

2[PvE]Тульский|Русский|Custom+Ивенты

biweekly wipes moddedoxidepve
Players · last
9/ 200
+1+11.2%24h
4% full
Day range 1 20
7-day avg 5 peak 20
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
9/ 200
4% full
Change · 24h
+1
+11.2% from 8
7-day average
5
peak 20
Rank
#2,454
top 11%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
biweekly schedule
Next wipe
11d 14h
Mon 26 Oct, 05:35 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
315
player hours, last seven days
Map
4096
Procedural Map · seed 1
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 20 players.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeMonday 26 October, 05:35 UTCin 11d 14h

Its biweekly schedule tag · low confidence

usual gap
0.5 days
between real wipes
wipe-day peak
18
players, last three wipes

Coming wipes

  1. 11d 14hMon 26 Oct, 05:35 UTC
  2. 22d 4hThu 5 Nov, 19:00 UTCFW
  3. 25d 14hMon 9 Nov, 05:35 UTC
  4. 39d 14hMon 23 Nov, 05:35 UTC

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:35 UTC2d ago 20 – running 1
Sun 11 Oct, 18:25 UTC2d ago 17 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 204 on average225/2000−29−11.4%
2TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 52 on average36/100−30−45.3%
3[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 30 on average17/50−7−29.2%
4PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average44/100+4+8.6%
5[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average19/100−3−13.6%
6RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average28/200−3−10.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on 2[PvE]Тульский|Русский|Custom+Ивенты?

The name of 2[PvE]Тульский|Русский|Custom+Ивенты carries no gather rate. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

What is the current map on 2[PvE]Тульский|Русский|Custom+Ивенты?

The map on 2[PvE]Тульский|Русский|Custom+Ивенты is procedural, size 4,096, with seed 1, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of 2[PvE]Тульский|Русский|Custom+Ивенты?

In the top 11% of all ranked servers, 2[PvE]Тульский|Русский|Custom+Ивенты is #2,454 on player hours over the last seven days.

How full is 2[PvE]Тульский|Русский|Custom+Ивенты?

9 of 200 slots on 2[PvE]Тульский|Русский|Custom+Ивенты are filled at the moment. The mean over the last seven days is 5 players, reaching 20 at its highest. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 16 players.

Wipe Schedule

How does 2[PvE]Тульский|Русский|Custom+Ивенты handle wipe day?

Recent wipes at this server drew an average peak of 18 players. On the latest wipe, 38 hours after the wipe, the crowd peaked.

On what cycle does 2[PvE]Тульский|Русский|Custom+Ивенты wipe?

The schedule at 2[PvE]Тульский|Русский|Custom+Ивенты cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Monday 26 October at 05:35 UTC the next wipe is due. 2 days 9 hours ago the current world was created. The tags show wipes every two weeks.

Server Overview

What is the location of 2[PvE]Тульский|Русский|Custom+Ивенты?

Its name points to Europe, but 2[PvE]Тульский|Русский|Custom+Ивенты publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.207.214.209:35100 is its address.

How is the performance on 2[PvE]Тульский|Русский|Custom+Ивенты?

The last 48 hours average 59 server fps, the low being 53. At its peak it held 97,611 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,182 MB. What players feel as lag is low fps together with a rising entity count.

2[PvE]Тульский|Русский|Custom+Ивенты runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on 2[PvE]Тульский|Русский|Custom+Ивенты. Joining requires the same protocol on your game, which Steam updates.

Is 2[PvE]Тульский|Русский|Custom+Ивенты up, and how consistent is its uptime?

The server is live: 2[PvE]Тульский|Русский|Custom+Ивенты is online. 9 hours ago is when it last restarted, judging by the uptime it reports. The last 2 full days give 100% uptime, 48 hours on out of 48. 11 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on 2[PvE]Тульский|Русский|Custom+Ивенты?

Published by 2[PvE]Тульский|Русский|Custom+Ивенты for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): Slot count: 200; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature 2[PvE]Тульский|Русский|Custom+Ивенты?

These Rust Analytics lists include 2[PvE]Тульский|Русский|Custom+Ивенты: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Joining the Server

How can I connect to 2[PvE]Тульский|Русский|Custom+Ивенты?

Type client.connect 185.207.214.209:35100 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://trg.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp200
Max players Slot count: 200.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.