2[PvE]Тульский|Русский|Custom+Ивенты
Key statistics
the figures behind the quote- Players now
- 9/ 200 4% full
- Change · 24h
- ▲+1 +11.2% from 8
- 7-day average
- 5 peak 20
- Rank
- #2,454 top 11%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago biweekly schedule
- Next wipe
- 11d 14h Mon 26 Oct, 05:35 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 315 player hours, last seven days
- Map
- 4096 Procedural Map · seed 1
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 20 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 0.5 days between real wipes
- wipe-day peak
- 18 players, last three wipes
Coming wipes
- 11d 14hMon 26 Oct, 05:35 UTC
- 22d 4hThu 5 Nov, 19:00 UTCFW
- 25d 14hMon 9 Nov, 05:35 UTC
- 39d 14hMon 23 Nov, 05:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:35 UTC2d ago | 20 | – | running | 1 |
| Sun 11 Oct, 18:25 UTC2d ago | 17 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 204 on average | 225/2000 | ▼−29−11.4% | |
| 2 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 52 on average | 36/100 | ▼−30−45.3% | |
| 3 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 30 on average | 17/50 | ▼−7−29.2% | |
| 4 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average | 44/100 | ▲+4+8.6% | |
| 5 | [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average | 19/100 | ▼−3−13.6% | |
| 6 | RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average | 28/200 | ▼−3−10.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on 2[PvE]Тульский|Русский|Custom+Ивенты?
The name of 2[PvE]Тульский|Русский|Custom+Ивенты carries no gather rate. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
What is the current map on 2[PvE]Тульский|Русский|Custom+Ивенты?
The map on 2[PvE]Тульский|Русский|Custom+Ивенты is procedural, size 4,096, with seed 1, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of 2[PvE]Тульский|Русский|Custom+Ивенты?
In the top 11% of all ranked servers, 2[PvE]Тульский|Русский|Custom+Ивенты is #2,454 on player hours over the last seven days.
How full is 2[PvE]Тульский|Русский|Custom+Ивенты?
9 of 200 slots on 2[PvE]Тульский|Русский|Custom+Ивенты are filled at the moment. The mean over the last seven days is 5 players, reaching 20 at its highest. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 16 players.
Wipe Schedule
How does 2[PvE]Тульский|Русский|Custom+Ивенты handle wipe day?
Recent wipes at this server drew an average peak of 18 players. On the latest wipe, 38 hours after the wipe, the crowd peaked.
On what cycle does 2[PvE]Тульский|Русский|Custom+Ивенты wipe?
The schedule at 2[PvE]Тульский|Русский|Custom+Ивенты cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Monday 26 October at 05:35 UTC the next wipe is due. 2 days 9 hours ago the current world was created. The tags show wipes every two weeks.
Server Overview
What is the location of 2[PvE]Тульский|Русский|Custom+Ивенты?
Its name points to Europe, but 2[PvE]Тульский|Русский|Custom+Ивенты publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.207.214.209:35100 is its address.
How is the performance on 2[PvE]Тульский|Русский|Custom+Ивенты?
The last 48 hours average 59 server fps, the low being 53. At its peak it held 97,611 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,182 MB. What players feel as lag is low fps together with a rising entity count.
2[PvE]Тульский|Русский|Custom+Ивенты runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on 2[PvE]Тульский|Русский|Custom+Ивенты. Joining requires the same protocol on your game, which Steam updates.
Is 2[PvE]Тульский|Русский|Custom+Ивенты up, and how consistent is its uptime?
The server is live: 2[PvE]Тульский|Русский|Custom+Ивенты is online. 9 hours ago is when it last restarted, judging by the uptime it reports. The last 2 full days give 100% uptime, 48 hours on out of 48. 11 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on 2[PvE]Тульский|Русский|Custom+Ивенты?
Published by 2[PvE]Тульский|Русский|Custom+Ивенты for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): Slot count: 200; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature 2[PvE]Тульский|Русский|Custom+Ивенты?
These Rust Analytics lists include 2[PvE]Тульский|Русский|Custom+Ивенты: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Joining the Server
How can I connect to 2[PvE]Тульский|Русский|Custom+Ивенты?
Type client.connect 185.207.214.209:35100 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://trg.gamestores.app/.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
