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RUST ANALYTICS
LIVE67,627PLY11,613SRV
QUOTE 185.244.0.15:25608 Online checked 10m ago

Iran

Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,919
top 72%
Rank · 7d ago
#13,370
2549 places down
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2000
Procedural Map · seed 1
First seen
22 Sep 2026
no hostname published

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 07:47 UTC8d ago 0 – running 0
Sat 3 Oct, 05:48 UTC11d ago 0 – 3.1 days 0
Fri 2 Oct, 13:16 UTC11d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average551/575−9−1.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average348/375−42−10.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average155/200+22+16.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average311/325−85−21.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−14−23.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average299/375+21+7.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Iran?

No gather rate appears in the name of Iran. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Iran?

Iran uses a procedural map of size 2,000 with seed 1, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does Iran hold in the server rankings?

In the top 72% of all ranked servers, Iran is #15,919 on player hours over the last seven days.

How full is Iran?

0 of 40 slots on Iran are filled right now. Average players over the last seven days: 0.

Wipe Frequency

How does Iran handle wipe day?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Iran wipe?

There is no next wipe to predict for Iran, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 8 days 5 hours.

Server Overview

What is the location of Iran?

For Iran, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 185.244.0.15:25608.

How is the performance on Iran?

Server fps over the last 48 hours: 216 on average, 179 at the lowest. At its peak it held 12,621 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,364 MB. What players feel as lag is low fps together with a rising entity count.

Iran is on which Rust version?

The version in use at Iran: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Iran?

Online at this moment: Iran. 8 days 3 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Iran?

Published by Iran for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Iran show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Iran: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Iran?

The console route: start Rust, press F1, enter client.connect 185.244.0.15:25608. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.