MyTestMap
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #12,076 top 55%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 20:43 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 384 on average | 249/275 | ▼−38−13.1% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 317 on average | 239/250 | ▼−156−39.5% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 313 on average | 189/225 | ▼−35−15.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 300 on average | 208/250 | ▼−4−2.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average | 728/775 | ▲+699+2396.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 256 on average | 218/325 | ▼−5−2.3% |
Quick answers
from the figures on this pageRules & Settings
How is MyTestMap configured in terms of rules and settings?
The name of MyTestMap carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on MyTestMap?
MyTestMap uses a procedural map, which the game generates.
Player Count
What position does MyTestMap hold in the server rankings?
In the top 55% of all ranked servers, MyTestMap is #12,076 on player hours over the last seven days.
How full is MyTestMap?
At present, MyTestMap is offline; the last sighting was 23 hours ago. The seven-day average is 1 players, with a peak of 1. At 22:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
How often does MyTestMap wipe?
No rhythm can be told for MyTestMap yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 24 hours old.
Server Info
What is the server location for MyTestMap?
No region is published by MyTestMap. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 185.244.170.108:28015.
What Rust version is MyTestMap running?
Rust network protocol 2634 and build 167781 on Windows is what MyTestMap runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of MyTestMap?
Offline at this moment: MyTestMap. Last seen 23 hours ago. The earliest Rust Analytics saw it was 14 October 2026.
Server Tags
What is the meaning of the tags on MyTestMap?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which MyTestMap publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
MyTestMap appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, MyTestMap matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join MyTestMap?
Type client.connect 185.244.170.108:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.