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RUST ANALYTICS
LIVE83,212PLY11,714SRV
QUOTE 185.6.123.136:25565 Offline checked 20d ago

Frenemy

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,625
top 71%
Rank · 7d ago
#15,023
602 places down
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average567/600+4+0.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average415/450−61−12.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average199/225−56−22.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average402/400−38−8.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44/250−26−37.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average354/425+28+8.5%

Quick answers

from the figures on this page

Server Rules

How is Frenemy configured in terms of rules and settings?

No gather rate is given in the name of Frenemy. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Frenemy?

The game generates the procedural map on Frenemy.

Player Count

What is the rank of Frenemy?

In the top 71% of all ranked servers, Frenemy is #15,625 on player hours over the last seven days.

How full is Frenemy?

Right now, Frenemy is offline; the last sighting was 20 days 12 hours ago.

Wipe Schedule

How often does Frenemy wipe?

The record holds too few of Frenemy's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 22 days ago the current world was created.

Server Details

Where can Frenemy be found?

No region is published by Frenemy. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.6.123.136:25565 is its address.

What Rust version is Frenemy running?

The build is Rust network protocol 2633 and build 164530 on Windows, running on Frenemy. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Frenemy?

No response from Frenemy. It was last seen 20 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Tags and Rankings

How should you interpret the tags on Frenemy?

Published by Frenemy for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Frenemy appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Frenemy matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Frenemy?

Type client.connect 185.6.123.136:25565 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.