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RUST ANALYTICS
LIVE38,505PLY11,447SRV
QUOTE 185.6.127.227:28015 Offline checked 1d ago

reqni

Players · last
0/ 15
n/a24h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,824
top 44%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75113:0014:0015:0016:0017:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct13 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average275/250−46−14.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average159/200−20−11.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average215/250+38+21.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average156/200−26−14.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average22/250−17−44.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average126/150−42−25.0%

Quick answers

from the figures on this page

Server Rules

How is reqni configured in terms of rules and settings?

No gather rate appears in the name of reqni. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on reqni?

The game generates the procedural map on reqni.

Player Count

What is the rank of reqni?

In the top 44% of all ranked servers, reqni is #9,824 on player hours over the last seven days.

How full is reqni?

Right now, reqni is offline; the last sighting was 37 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.

Wipe Frequency

When does reqni schedule its wipes?

The record holds too few of reqni's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days 17 hours old.

Server Overview

What is the location of reqni?

For reqni, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 185.6.127.227:28015.

What Rust version is reqni running?

The build is Rust network protocol 2634 and build 166586 on Windows, running on reqni. Joining requires the same protocol on your game, which Steam updates.

How reliable is reqni and is it currently online?

reqni is down. The last time we saw it was 37 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. 12 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on reqni?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which reqni publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature reqni?

The following Rust Analytics lists feature reqni: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join reqni?

The console route: start Rust, press F1, enter client.connect 185.6.127.227:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Slot count: 15.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.