Loot.Team
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,912 top 72%
- Rank · 7d ago
- #16,410 ▲498 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 385 on average | 452/525 | ▼−8−1.8% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 320 on average | 218/225 | ▼−66−23.1% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 316 on average | 302/375 | ▼−98−24.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 303 on average | 321/350 | ▲+24+8.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average | 1058/1075 | ▲+1011+2135.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 258 on average | 273/350 | ▼−75−21.6% |
Quick answers
from the figures on this pageRules & Settings
How is Loot.Team configured in terms of rules and settings?
The name of Loot.Team carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Loot.Team?
A procedural map of size 4,000 with seed 1 runs on Loot.Team, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of Loot.Team?
For the last seven days, Loot.Team holds rank #15,912 on player hours, in the top 72% of all ranked servers.
How many players does Loot.Team have?
Right now, Loot.Team is offline; the last sighting was 7 days 19 hours ago.
Wipe Schedule
How often does Loot.Team wipe?
No rhythm can be told for Loot.Team yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 6 hours.
Server Info
Where can Loot.Team be found?
No region is published by Loot.Team. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.61.79.84:28015 is its address.
What Rust version is Loot.Team running?
Rust network protocol 2634 and build 166652 on Linux is what Loot.Team runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Loot.Team and is it currently online?
Loot.Team is down. The last time we saw it was 7 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.
Tags & Filters
What is the meaning of the tags on Loot.Team?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Loot.Team publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Loot.Team appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Loot.Team: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Loot.Team?
Type client.connect 185.61.79.84:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.