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RUST ANALYTICS
LIVE98,891PLY11,689SRV
QUOTE 185.61.79.84:28015 Offline checked 7d ago

Loot.Team

Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
#16,410
498 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 385 on average452/525−8−1.8%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 320 on average218/225−66−23.1%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 316 on average302/375−98−24.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 303 on average321/350+24+8.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average1058/1075+1011+2135.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 258 on average273/350−75−21.6%

Quick answers

from the figures on this page

Rules & Settings

How is Loot.Team configured in terms of rules and settings?

The name of Loot.Team carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Loot.Team?

A procedural map of size 4,000 with seed 1 runs on Loot.Team, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of Loot.Team?

For the last seven days, Loot.Team holds rank #15,912 on player hours, in the top 72% of all ranked servers.

How many players does Loot.Team have?

Right now, Loot.Team is offline; the last sighting was 7 days 19 hours ago.

Wipe Schedule

How often does Loot.Team wipe?

No rhythm can be told for Loot.Team yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 6 hours.

Server Info

Where can Loot.Team be found?

No region is published by Loot.Team. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.61.79.84:28015 is its address.

What Rust version is Loot.Team running?

Rust network protocol 2634 and build 166652 on Linux is what Loot.Team runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Loot.Team and is it currently online?

Loot.Team is down. The last time we saw it was 7 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.

Tags & Filters

What is the meaning of the tags on Loot.Team?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Loot.Team publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Loot.Team appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Loot.Team: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Loot.Team?

Type client.connect 185.61.79.84:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.