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RUST ANALYTICS
LIVE81,760PLY11,698SRV
QUOTE 185.62.206.77:28274 Online checked 10m ago

Tiger Eye PVE 10X

10x moddedoxidepve
Players · last
2/ 100
+224h
2% full
Day range 0 2
7-day avg 1 peak 8
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 100
2% full
Change · 24h
+2
no reading a day ago
7-day average
1
peak 8
Rank
#2,830
top 13%
Rank · 7d ago
#3,504
674 places up
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
230
player hours, last seven days
Map
4250
Procedural Map · seed 479521753
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 8 players.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
5
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 10:58 UTC7d ago 4 – running 0
Thu 1 Oct, 18:18 UTC FW12d ago 7 held half 5.7 days 1
Thu 17 Sep, 17:43 UTC26d ago 4 held half 14 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 55 on average74/100+3+4.0%
2[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 42 on average33/100−2−5.7%
3[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable BasesSA · groups of 15+ · 10x · biweekly · 24 on average32/100+1+4.6%
4[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 18 on average26/100−6−19.6%
5[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|SA · groups of 8+ · 10x · biweekly · 11 on average9/100−1−10.7%
6[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 9 on average10/100+2+29.0%

Quick answers

from the figures on this page

Map and Rules

How is Tiger Eye PVE 10X configured in terms of rules and settings?

Tiger Eye PVE 10X carries its gather rate in its name: 10x. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on Tiger Eye PVE 10X?

Tiger Eye PVE 10X uses a procedural map of size 4,250 with seed 479521753, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does Tiger Eye PVE 10X sit in the rankings?

In the top 13% of all ranked servers, Tiger Eye PVE 10X is #2,830 on player hours over the last seven days.

How many players does Tiger Eye PVE 10X have?

On Tiger Eye PVE 10X, 2 players are in now, out of 100 slots. The seven-day average is 1 players, with a peak of 8. At 18:00 UTC in the last 48 hours, it averaged 7 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for Tiger Eye PVE 10X?

The average peak across its recent wipes is 5 players. On the latest wipe, 34 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does Tiger Eye PVE 10X wipe?

There is no next wipe to predict for Tiger Eye PVE 10X, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 7 days 4 hours old.

Server Details

What is the location of Tiger Eye PVE 10X?

No region is published by Tiger Eye PVE 10X. Rust Analytics reports the location a server claims, not the machine's actual location. 185.62.206.77:28274 is its address.

Is Tiger Eye PVE 10X performing well?

Average server fps for the last 48 hours is 185; the floor was 101. At its peak it held 127,119 entities: buildings, deployables and the rest of the world. Up to 5,153 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Tiger Eye PVE 10X runs which version of Rust?

The build is Rust network protocol 2634 and build 167058 on Linux, running on Tiger Eye PVE 10X. Joining requires the same protocol on your game, which Steam updates.

Is Tiger Eye PVE 10X up, and how consistent is its uptime?

Tiger Eye PVE 10X is up. It is taking players now. Its own uptime figure dates the last restart to roughly 3 days 6 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Tiger Eye PVE 10X?

These tags are published by Tiger Eye PVE 10X and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

Tiger Eye PVE 10X appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Tiger Eye PVE 10X: 10x Rust servers, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Joining the Server

How can I connect to Tiger Eye PVE 10X?

The console route: start Rust, press F1, enter client.connect 185.62.206.77:28274. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Game build: 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.