TEST LAN
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,905 top 70%
- Rank · 7d ago
- #8,261 ▼7644 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 12:56 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 531/575 | ▲+10+2.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 451/500 | ▼−26−5.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 238/250 | ▼−35−12.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 439/475 | ▼−1−0.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 39/250 | ▼−31−44.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 368/450 | ▲+28+8.1% |
Quick answers
from the figures on this pageRules & Settings
How is TEST LAN configured in terms of rules and settings?
No gather rate is given in the name of TEST LAN. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on TEST LAN?
TEST LAN uses a procedural map, which the game generates.
Activity
Where does TEST LAN sit in the rankings?
In the top 70% of all ranked servers, TEST LAN is #15,905 on player hours over the last seven days.
How many players does TEST LAN have?
Right now, TEST LAN is offline; the last sighting was 12 days 2 hours ago.
Wipe Cycle
What can you expect on wipe day for TEST LAN?
Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak.
On what cycle does TEST LAN wipe?
No rhythm can be told for TEST LAN yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 14 days 4 hours.
Server Overview
Where can TEST LAN be found?
For TEST LAN, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 185.65.133.213:28015 is its address.
TEST LAN is on which Rust version?
The version in use at TEST LAN: Rust network protocol 2633 and build 165217, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of TEST LAN?
Offline at this moment: TEST LAN. Last seen 12 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.
Server Tags
How should you interpret the tags on TEST LAN?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which TEST LAN publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
TEST LAN appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature TEST LAN: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join TEST LAN?
Type client.connect 185.65.133.213:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.