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RUST ANALYTICS
LIVE41,448PLY11,507SRV
QUOTE 185.65.133.26:28015 Offline checked 3h ago

Nebula Local Test

Players · last
0/ 1
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,880
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
0123400:0006:0012:0017:0023:0005:00Wiped Wed 14 Oct, 00:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average272/300−141−34.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average153/200−94−38.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average173/200+4+2.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average168/200−14−7.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average35/250+6+20.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average179/225−38−17.7%

Quick answers

from the figures on this page

Server Rules

How is Nebula Local Test configured in terms of rules and settings?

No gather rate is given in the name of Nebula Local Test. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Nebula Local Test?

The game generates the procedural map on Nebula Local Test.

Population

Where does Nebula Local Test sit in the rankings?

For the last seven days, Nebula Local Test holds rank #15,880 on player hours, in the top 72% of all ranked servers.

What is the population on Nebula Local Test?

At present, Nebula Local Test is offline; the last sighting was 3 hours ago. Average players over the last seven days: 0.

Wipe Frequency

When does Nebula Local Test schedule its wipes?

There are too few wipes on record for Nebula Local Test to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 33 hours old.

Server Info

What is the location of Nebula Local Test?

There is no region published for Nebula Local Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 185.65.133.26:28015.

Nebula Local Test is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Nebula Local Test. The protocol has to match for you to join, and Steam applies that update.

How reliable is Nebula Local Test and is it currently online?

Offline at this moment: Nebula Local Test. Last seen 3 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Nebula Local Test?

These tags are published by Nebula Local Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Nebula Local Test appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Nebula Local Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join Nebula Local Test?

Type client.connect 185.65.133.26:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.