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RUST ANALYTICS
LIVE57,829PLY11,554SRV
QUOTE 185.69.186.203:28015 Offline checked 3d ago

ServerName

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average492/500−44−8.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average324/300−36−10.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average151/200−24−13.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average249/225−97−28.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average38/250−16−29.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average266/300−3−1.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ServerName?

No gather rate is given in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on ServerName?

ServerName uses a procedural map, which the game generates.

Player Count

What position does ServerName hold in the server rankings?

For the last seven days, ServerName holds rank #15,948 on player hours, in the top 72% of all ranked servers.

What is the population on ServerName?

At present, ServerName is offline; the last sighting was 3 days ago. Average players over the last seven days: 0.

Wipe Schedule

How often does ServerName wipe?

The record holds too few of ServerName's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 3 days 1 hours ago the current world was created.

Server Overview

Where can ServerName be found?

No region is published by ServerName. Rust Analytics reports the location a server claims, not the machine's actual location. 185.69.186.203:28015 is its address.

ServerName is on which Rust version?

The version in use at ServerName: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is ServerName and is it currently online?

Offline at this moment: ServerName. Last seen 3 days ago. 2 full days have passed with 0% uptime, 0 of 48 hours. The earliest Rust Analytics saw it was 11 October 2026.

Tags and Rankings

What is the meaning of the tags on ServerName?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which ServerName publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

ServerName appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to ServerName?

The console route: start Rust, press F1, enter client.connect 185.69.186.203:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.