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RUST ANALYTICS
LIVE83,040PLY11,707SRV
QUOTE 185.72.11.119:28015 Offline checked 25d ago

RustMultitool Test

Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,412
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average547/600−16−2.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average426/450−50−10.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average199/225−56−22.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average398/400−42−9.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average47/250−23−32.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average348/425+22+6.7%

Quick answers

from the figures on this page

Rules & Settings

How is RustMultitool Test configured in terms of rules and settings?

No gather rate is given in the name of RustMultitool Test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustMultitool Test?

RustMultitool Test uses a procedural map, which the game generates.

Player Count

What is the rank of RustMultitool Test?

For the last seven days, RustMultitool Test holds rank #15,412 on player hours, in the top – of all ranked servers.

What is the population on RustMultitool Test?

At present, RustMultitool Test is offline; the last sighting was 25 days 3 hours ago.

Wipe Frequency

When does RustMultitool Test schedule its wipes?

No rhythm can be told for RustMultitool Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 25 days 4 hours.

Server Overview

What is the location of RustMultitool Test?

For RustMultitool Test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 185.72.11.119:28015 is its address.

RustMultitool Test runs which version of Rust?

Rust network protocol 2633 and build 164530 on Windows is what RustMultitool Test runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RustMultitool Test?

Offline at this moment: RustMultitool Test. Last seen 25 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Tags & Filters

What is the meaning of the tags on RustMultitool Test?

Published by RustMultitool Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RustMultitool Test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature RustMultitool Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join RustMultitool Test?

Type client.connect 185.72.11.119:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Slot count: 4.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.