RustMultitool Test
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,412 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 547/600 | ▼−16−2.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 426/450 | ▼−50−10.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 199/225 | ▼−56−22.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 398/400 | ▼−42−9.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 47/250 | ▼−23−32.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 348/425 | ▲+22+6.7% |
Quick answers
from the figures on this pageRules & Settings
How is RustMultitool Test configured in terms of rules and settings?
No gather rate is given in the name of RustMultitool Test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on RustMultitool Test?
RustMultitool Test uses a procedural map, which the game generates.
Player Count
What is the rank of RustMultitool Test?
For the last seven days, RustMultitool Test holds rank #15,412 on player hours, in the top – of all ranked servers.
What is the population on RustMultitool Test?
At present, RustMultitool Test is offline; the last sighting was 25 days 3 hours ago.
Wipe Frequency
When does RustMultitool Test schedule its wipes?
No rhythm can be told for RustMultitool Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 25 days 4 hours.
Server Overview
What is the location of RustMultitool Test?
For RustMultitool Test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 185.72.11.119:28015 is its address.
RustMultitool Test runs which version of Rust?
Rust network protocol 2633 and build 164530 on Windows is what RustMultitool Test runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RustMultitool Test?
Offline at this moment: RustMultitool Test. Last seen 25 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.
Tags & Filters
What is the meaning of the tags on RustMultitool Test?
Published by RustMultitool Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does RustMultitool Test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustMultitool Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join RustMultitool Test?
Type client.connect 185.72.11.119:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp4
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.