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RUST ANALYTICS
LIVE69,550PLY11,681SRV
QUOTE 185.97.201.147:28015 Offline checked 30d ago

nameserver

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average349/400+71+25.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average351/400+115+48.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average309/325−77−19.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average326/375+123+60.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average59/250−2−3.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average270/400+51+23.3%

Quick answers

from the figures on this page

Rules & Settings

How is nameserver configured in terms of rules and settings?

No gather rate is given in the name of nameserver. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on nameserver?

A procedural map runs on nameserver, created by the game.

Population

How many players does nameserver have?

Right now, nameserver is offline; the last sighting was 30 days 6 hours ago.

Wipe Schedule

On what cycle does nameserver wipe?

There are too few wipes on record for nameserver to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 30 days 8 hours old.

Server Overview

What is the server location for nameserver?

There is no region published for nameserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.97.201.147:28015 is its address.

What Rust version is nameserver running?

The build is Rust network protocol 2633 and build 163794 on Windows, running on nameserver. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is nameserver and is it currently online?

nameserver is down. The last time we saw it was 30 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

nameserver appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join nameserver?

Type client.connect 185.97.201.147:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.