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RUST ANALYTICS
LIVE41,612PLY11,464SRV
QUOTE 186.237.124.8:28015 Offline checked 23d ago

RustCity

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,291
top 58%
Rank · 7d ago
#5,995
7296 places down
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average283/350−78−21.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average175/200−38−17.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average192/200+28+17.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average188/200−28−13.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250−9−22.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average185/225+3+1.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustCity?

The name of RustCity carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustCity?

A procedural map runs on RustCity, created by the game.

Player Count

What is the rank of RustCity?

In the top 58% of all ranked servers, RustCity is #13,291 on player hours over the last seven days.

How full is RustCity?

Right now, RustCity is offline; the last sighting was 23 days 5 hours ago.

Wipe Frequency

How often does RustCity wipe?

There are too few wipes on record for RustCity to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 9 hours.

Server Info

What is the location of RustCity?

For RustCity, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 186.237.124.8:28015.

RustCity is on which Rust version?

The build is Rust network protocol 2633 and build 162929 on Windows, running on RustCity. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RustCity?

Offline at this moment: RustCity. Last seen 23 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on RustCity?

These tags are published by RustCity and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs162929 (Build): Build 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RustCity show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature RustCity: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join RustCity?

The console route: start Rust, press F1, enter client.connect 186.237.124.8:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs162929
Build Build 162929.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.