WindowsGSM - Server #1
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,781 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 29d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 275/250 | ▼−46−14.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 159/200 | ▼−20−11.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 215/250 | ▲+38+21.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 156/200 | ▼−26−14.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 22/250 | ▼−17−44.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 126/150 | ▼−42−25.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on WindowsGSM - Server #1?
The name of WindowsGSM - Server #1 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on WindowsGSM - Server #1?
A procedural map runs on WindowsGSM - Server #1, created by the game.
Population
What position does WindowsGSM - Server #1 hold in the server rankings?
In the top – of all ranked servers, WindowsGSM - Server #1 is #13,781 on player hours over the last seven days.
What is the population on WindowsGSM - Server #1?
Right now, WindowsGSM - Server #1 is offline; the last sighting was 29 days 15 hours ago.
Wipe Schedule
When does WindowsGSM - Server #1 schedule its wipes?
There are too few wipes on record for WindowsGSM - Server #1 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 29 days 15 hours ago the current world was created.
Server Details
Where can WindowsGSM - Server #1 be found?
For WindowsGSM - Server #1, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 186.251.19.28:28015.
WindowsGSM - Server #1 runs which version of Rust?
The build is Rust network protocol 2633 and build 163794 on Windows, running on WindowsGSM - Server #1. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of WindowsGSM - Server #1?
Offline at this moment: WindowsGSM - Server #1. Last seen 29 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 14 September 2026.
Tags and Rankings
What is the meaning of the tags on WindowsGSM - Server #1?
Published by WindowsGSM - Server #1 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature WindowsGSM - Server #1?
The following Rust Analytics lists feature WindowsGSM - Server #1: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join WindowsGSM - Server #1?
The console route: start Rust, press F1, enter client.connect 186.251.19.28:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.