Rust LAN 2P
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,401 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 40d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average | 0/233 | ▼−2−100.0% | |
| 2 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average | 3/100 | ▪+0−2.7% | |
| 3 | [RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average | 1/200 | ▼−2−71.4% | |
| 4 | [EA] Softcore 1quad · monthly · 112 on average | 154/350 | ▲+6+4.0% | |
| 5 | [EU] Facepunch Softcore 1EU · quad · monthly · 96 on average | 91/400 | ▼−15−14.4% | |
| 6 | Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 57 on average | 47/150 | ▲+6+15.6% |
Quick answers
from the figures on this pageMap and Rules
How is Rust LAN 2P configured in terms of rules and settings?
The name of Rust LAN 2P carries no gather rate. The group limit is 4 players, set via quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust LAN 2P?
A procedural map runs on Rust LAN 2P, created by the game.
Population
What is the rank of Rust LAN 2P?
For the last seven days, Rust LAN 2P holds rank #15,401 on player hours, in the top – of all ranked servers.
What is the population on Rust LAN 2P?
Right now, Rust LAN 2P is offline; the last sighting was 26 days 2 hours ago.
Wipe Schedule
On what cycle does Rust LAN 2P wipe?
No rhythm can be told for Rust LAN 2P yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 40 days 10 hours ago the current world was created.
Server Details
What is the location of Rust LAN 2P?
No region is published by Rust LAN 2P. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 186.58.32.118:28015 is its address.
What Rust version is Rust LAN 2P running?
Rust network protocol 2633 and build 163207 on Linux is what Rust LAN 2P runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Rust LAN 2P and is it currently online?
Rust LAN 2P is down. The last time we saw it was 26 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 19 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Rust LAN 2P?
The game's server browser reads gmsoftcore (Game mode): Softcore rules, which are gentler; mp2 (Max players): Capacity: 2 slots; ts4 (Group limit): Team size caps at 4; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which Rust LAN 2P publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Rust LAN 2P show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Rust LAN 2P: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
How to Join
What is the process to join Rust LAN 2P?
The console route: start Rust, press F1, enter client.connect 186.58.32.118:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmsoftcore,cs163207,ts4,^z,^y
Game
gmsoftcore
mp2
ts4
v2633
cs163207
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.