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RUST ANALYTICS
LIVE39,905PLY11,455SRV
QUOTE 186.58.45.210:28015 Offline checked 31d ago

Rust LAN 2P

quad moddedcarbonsoftcore
Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1 Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average0/233−5−100.0%
2Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average0/100+0
3[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average3/200+3
4wuduan serverquad · 1 on average0/20+0
5[EA] Softcore 1quad · monthly · 120 on average93/350−42−31.2%
6[EU] Facepunch Softcore 1EU · quad · monthly · 101 on average37/400−9−19.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rust LAN 2P?

No gather rate is given in the name of Rust LAN 2P. quad caps groups at 4 players. softcore is the mode, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Rust LAN 2P?

Rust LAN 2P uses a procedural map, which the game generates.

Population

How many players does Rust LAN 2P have?

At present, Rust LAN 2P is offline; the last sighting was 31 days 2 hours ago.

Wipe Cycle

How often does Rust LAN 2P wipe?

The record holds too few of Rust LAN 2P's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 39 days 4 hours.

Server Info

Where can Rust LAN 2P be found?

For Rust LAN 2P, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 186.58.45.210:28015 is its address.

Rust LAN 2P runs which version of Rust?

Rust network protocol 2633 and build 163207 on Linux is what Rust LAN 2P runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust LAN 2P?

Offline at this moment: Rust LAN 2P. Last seen 31 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Rust LAN 2P?

Published by Rust LAN 2P for the game's server browser to read: gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp2 (Max players): Slot count: 2; ts4 (Group limit): 4 is the maximum team size; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Rust LAN 2P appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust LAN 2P: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Joining the Server

How can I connect to Rust LAN 2P?

The console route: start Rust, press F1, enter client.connect 186.58.45.210:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmsoftcore,cs163207,ts4,^z,^y

Game

gmsoftcore
Game mode The softcore ruleset, an easier mode.
mp2
Max players Slot count: 2.
ts4
Group limit 4 is the maximum team size.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163207
Build Game build: 163207.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.