Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,948 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 21h ago weekly schedule
- Next wipe
- 6d 2h Tue 20 Oct, 14:38 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 164/225 | ▲+29+21.1% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0+0.1% | |
| 3 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 4/200 | ▼−7−62.2% | |
| 4 | 『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average | 41/100 | ▲+6+18.3% | |
| 5 | [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average | 6/100 | ▼−1−17.2% | |
| 6 | 【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average | 32/200 | ▼−4−10.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Test Server?
No gather rate appears in the name of Test Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on Test Server?
A procedural map runs on Test Server, created by the game.
Player Count
What position does Test Server hold in the server rankings?
In the top 72% of all ranked servers, Test Server is #15,948 on player hours over the last seven days.
How full is Test Server?
At present, Test Server is offline; the last sighting was 21 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does Test Server wipe?
From weekly: 7 days after its last wipe, the next wipe at Test Server is estimated. On Tuesday 20 October at 14:38 UTC the next wipe is due. 21 hours ago the current world was created. Its tags state a wipe every week.
Server Overview
Where can Test Server be found?
There is no region published for Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 187.121.95.171:28015.
Test Server is on which Rust version?
The version in use at Test Server: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is Test Server and is it currently online?
No response from Test Server. It was last seen 21 hours ago. 13 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Test Server?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): Wipes land every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which Test Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Test Server?
The following Rust Analytics lists feature Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Connection
What is the process to join Test Server?
The console route: start Rust, press F1, enter client.connect 187.121.95.171:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^w,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.