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RUST ANALYTICS
LIVE54,318PLY11,540SRV
QUOTE 187.13.176.157:28015 Offline checked 28d ago

My Server

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,337
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average473/500−17−3.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average281/300−27−8.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average162/200+5+3.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average243/225−54−18.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250−22−45.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average245/300+1+0.4%

Quick answers

from the figures on this page

Map and Rules

How is My Server configured in terms of rules and settings?

No gather rate is given in the name of My Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on My Server?

My Server uses a procedural map, which the game generates.

Population

Where does My Server sit in the rankings?

In the top – of all ranked servers, My Server is #13,337 on player hours over the last seven days.

How many players does My Server have?

Right now, My Server is offline; the last sighting was 28 days 10 hours ago.

Wipe Cycle

On what cycle does My Server wipe?

There are too few wipes on record for My Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 40 days 17 hours.

Server Overview

What is the server location for My Server?

No region is published by My Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 187.13.176.157:28015 is its address.

My Server is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Windows, running on My Server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is My Server and is it currently online?

No response from My Server. It was last seen 28 days 10 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.

Tags and Rankings

How should you interpret the tags on My Server?

Published by My Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join My Server?

The console route: start Rust, press F1, enter client.connect 187.13.176.157:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.