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RUST ANALYTICS
LIVE85,170PLY11,712SRV
QUOTE 187.14.99.186:28015 Offline checked 24d ago

My Rust server | Powered by AMP

Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,480
no region published
Rank · 7d ago
#15,134
346 places down
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average503/575+52+11.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average428/500−22−4.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average252/250−26−9.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average425/475+9+2.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average42/250−32−43.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average367/450+36+10.8%

Quick answers

from the figures on this page

Server Rules

How is My Rust server | Powered by AMP configured in terms of rules and settings?

No gather rate is given in the name of My Rust server | Powered by AMP. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on My Rust server | Powered by AMP?

The game generates the procedural map on My Rust server | Powered by AMP.

Activity

What is the rank of My Rust server | Powered by AMP?

In the top – of all ranked servers, My Rust server | Powered by AMP is #15,480 on player hours over the last seven days.

What is the population on My Rust server | Powered by AMP?

At present, My Rust server | Powered by AMP is offline; the last sighting was 24 days ago.

Wipe Schedule

How often does My Rust server | Powered by AMP wipe?

There are too few wipes on record for My Rust server | Powered by AMP to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 31 days 21 hours old.

Server Info

What is the location of My Rust server | Powered by AMP?

For My Rust server | Powered by AMP, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 187.14.99.186:28015.

What Rust version is My Rust server | Powered by AMP running?

The version in use at My Rust server | Powered by AMP: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Rust server | Powered by AMP?

No response from My Rust server | Powered by AMP. It was last seen 24 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.

Server Tags

How should you interpret the tags on My Rust server | Powered by AMP?

Published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does My Rust server | Powered by AMP show up in Rust Analytics lists and filters?

These Rust Analytics lists include My Rust server | Powered by AMP: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join My Rust server | Powered by AMP?

The console route: start Rust, press F1, enter client.connect 187.14.99.186:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.