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RUST ANALYTICS
LIVE49,513PLY11,536SRV
QUOTE 187.15.172.116:28015 Offline checked 18d ago

Matos Test server 2026

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,788
top 72%
Rank · 7d ago
#15,831
957 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average350/375−128−26.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average208/225−91−30.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average131/200−26−16.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average236/250+0+0.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average34/250+4+12.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average217/275−32−12.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Matos Test server 2026?

The name of Matos Test server 2026 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on Matos Test server 2026?

A procedural map runs on Matos Test server 2026, created by the game.

Activity

What is the rank of Matos Test server 2026?

For the last seven days, Matos Test server 2026 holds rank #16,788 on player hours, in the top 72% of all ranked servers.

What is the population on Matos Test server 2026?

Right now, Matos Test server 2026 is offline; the last sighting was 18 days 14 hours ago.

Wipe Frequency

How often does Matos Test server 2026 wipe?

No rhythm can be told for Matos Test server 2026 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 18 days 18 hours.

Server Info

Where can Matos Test server 2026 be found?

For Matos Test server 2026, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 187.15.172.116:28015.

What Rust version is Matos Test server 2026 running?

Rust network protocol 2633 and build 165217 on Windows is what Matos Test server 2026 runs. The protocol has to match for you to join, and Steam applies that update.

Is Matos Test server 2026 up, and how consistent is its uptime?

Offline at this moment: Matos Test server 2026. Last seen 18 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 26 September 2026.

Server Tags

How should you interpret the tags on Matos Test server 2026?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Matos Test server 2026 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Matos Test server 2026 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Matos Test server 2026 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Matos Test server 2026?

The console route: start Rust, press F1, enter client.connect 187.15.172.116:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.